Well, I finally made the glyphs of this language into a font: though that was only since I needed to use them for texture reasons in my SC:FA mod...
Actually, I remade the font in a true type rather than a rasterised .fon format.
Here's bobby's UGwingmen in the original .fon format (newer version is scaliable, and contains a slew of new glyphs for punctutation, math, andwhatnot)
Anyways, the concept behind having a procedural consistent language is to do sort of a proof of concept that a fully functional and working language can be produced with just 25 definitions (each one tagged to one of the 25 primary or "natural" glyphs: the 25 anti-, negative or mirror-glyphs represent the opposite of the natural glyph which they are mirrored from.)
However, this can cause a bulk up of syntactical rules;
seeing as each word is in essence a sentence constructed of the 25 glyphs, the 25 mirror glyphs, and occasionally the 25 numerical glyphs, there doubtless have to be not only rules on sentence contruction, but rules on the construction of the words as well.
However, sentence construction is simple: seeing as the words themselves can act as sentences, we can right off the bat eliminate a whole bunch of things:
adjectives: since a noun's construction is essentially "(plurality/article)[object/idea](describe it)", nouns are simply a declaration of being an idea (marked with the "O" glyph) or an object (marked by the mirror-"O" glyph), [or something in between or else, which would be the V or mirror V glyphs respectivly] followed by a series of descriptors. Any descriptor that describes another descriptor would be a sub-descriptor, and so on and so forth for whatever nesting you want to do
adverbs: these work just like descriptors in nouns. Verb contstruction however also includes an extra glyph at the front, representing its temporality: past present future, and any variations of, which takes the position of the plurality section of the noun.
articles (it is permissable however to use the equivalent of "the" sepparate from the word its tagged to, unlike all the other articles (which are represented with a numerical glyph): thus instead of "I have a red apple", it turns into "I have 1apple(red)": ambiguous plurality is represented by the "Z" glyph: so "I have apples" is "I have Zapple". To say "I have another apple" would be to add the "N" glyph followed by the amount (with Z being an ambiguous plural), so it would read "I have N1apple" (less being "M") so essentially, you are saying: apple++ or apple-- in a C type language. the set of glyphs "AV" represents zero, and mirrored numbers (or numbers following a mirror A or mirror Z)
///I'll post some more later
A little history on this language:
It was originally developed at a 26 glyph language [each glyph being a manipulation of up to 3 lines with a maximum of 3 line segments each], each paired up with an English letter, and it started out as something more of a cipher of a constructed english dialect. It then took a sudden jump in evolution into a 25 glyph language [with custom phonetics, so its totally unique], with a base 100 numeric system, with the glyph being a cut circle with the actual glyph inscribed within. In its current form, it is a semi-tonal language, with (usually) a lower tone for the primary glyphs, and a higher tone for the mirror glyphs. It now uses a base 25 numeric system.
/// also, seeing as wikipedia says that genesis 11:1-9 is customarily translated into conlangs [though apparently the LOL dialect/language has a full bible translation in the going, complete with ceiling cat], I'll post a screenshot of the translation once I get around to it.
Here's that passage in english...
1 Now the whole world had one language and a common speech. 2 As men moved eastward, they found a plain in Shinar and settled there.
3 They said to each other, "Come, let's make bricks and bake them thoroughly." They used brick instead of stone, and tar for mortar. 4 Then they said, "Come, let us build ourselves a city, with a tower that reaches to the heavens, so that we may make a name for ourselves and not be scattered over the face of the whole earth."
5 But the LORD came down to see the city and the tower that the men were building. 6 The LORD said, "If as one people speaking the same language they have begun to do this, then nothing they plan to do will be impossible for them. 7 Come, let us go down and confuse their language so they will not understand each other."
8 So the LORD scattered them from there over all the earth, and they stopped building the city. 9 That is why it was called Babel —because there the LORD confused the language of the whole world. From there the LORD scattered them over the face of the whole earth.