Modules for extensions [From George]

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Aury
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George Moromisato wrote:1. Create your module. This is just like an extension except it uses the <TranscendenceModule> root element (instead of <TranscendenceExtension>).

2. In an extension or adventure, add the following element:

<Modules>
<Module filename="..."/>
</Modules>

And specify the filename of the module.

3. Note: Any ENTITY definitions in the main extension or adventure will be valid inside the module being included. (But not vice versa).
This is a tutorial for making modules to extensions created thanks to George! :D

Just putting it in here for reference.
(shpOrder gPlayership 'barrelRoll)

<New tutorials, modding resources, and official extension stuff coming to this space soon!>
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