objGetVisibleDamage
Syntax:
(objGetVisibleDamage spaceObject)
Argument List:
spaceObject: The space object you want to get the most damaged armor damage percent.
Returns:
number: The percent of damage the most damaged armor on the space object.
Category:
spaceObject
Description:
Returns the percent of damage the most damaged armor on the space object.
Example:
Code: Select all
(objGetVisibleDamage gplayership)
Comment:
It would seem that it is almost the same thing as used by the targeting info damage percent.