Request a modding tutorial

This is a moderated forum that collects tutorials, guides, and references for creating Transcendence extensions and scripts.
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Creating models is a hard and part of the more "artsy" component of graphics design.
To be honest I used some models from this

BTW, I pinged Xephyr and Digdug on IRC, hopefully one of them can make a tutorial.
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
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Fleet Officer
Fleet Officer
Posts: 1161
Joined: Thu Aug 29, 2013 5:18 am
Location: On the other side of the screen.

 …I now feel less bad about having a handful of those to poke at, myself…

Mod prefixes: 0xA010 (registered) and 0xDCC8 (miscellaneous)

My mods on Xelerus: Click here!

Of all the things I’ve lost in life, I miss my mind the least. (I’m having a lot more fun without it!)
Militia Captain
Militia Captain
Posts: 854
Joined: Tue Nov 05, 2013 9:56 am

A tutorial on enhancements would be good. I believe that there were some changes recently.
Specifically what can be done to weapons, but all info would be good.
Also some info on the range available for enhancements. I think the range for increasing fire rate is 1 to 15 but is 15 faster or slower than 1. Some of the enhancement info I've seen is confusing like that.
Stupid code. Do what I want, not what I typed in!
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