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[Resources] Gmax resources for rendering ships

Posted: Wed Jun 10, 2009 8:33 pm
by Aury
http://www.turbosquid.com/gmax

There is the main gmax download...

I'll be putting up the following resources shortly:
1) a file on xelerus containing Gmax Rendersuite w/ YAGmax, and a blank scene set up specifically for rendering ships/stations in transcendence
http://xelerus.de/index.php?s=mod&id=505
2) a tutorial on how to use Gmax to render a very simple ship.

:D
-enjoy!

Posted: Wed Jun 10, 2009 10:09 pm
by digdug
very good Wolfy, moved to Extension Reference!
:D

Posted: Sat Jun 13, 2009 4:14 am
by Aury
Tutorial [WIP] - (hopefully with pictures!)

Basic primitives and very simple mesh making

Editing Meshes

Materials editor

UV mapping (for those who want to apply a texture)

rendering