Turn #8 at Xelerus
* Traded my Antares II to a much more agile EI7000, dubbed Megas PM. It has much better shields (looted Mammoth 25 MW in system before Charon), and some solar armor. It is a bruiser, though still a bit fragile if shields go down. You may use it as a second gunship or mule, but try not to lose it!
* Cleared Charon and made it to St. K's. We now have military ID and more Domina powers, up to Ingenuity. The Manticore and my ship have galactic map. Visit Dall to get it for your ships. University enhances reactors!
* Saved Korolov at Charon, but I did not do much work. The Ronins were really strong to defend the station. Got omnidirectonal particle cannon - good for 6000 credits at a weapons shop.
* Two Charon frigate wrecks about south or southwest in the asteroid belt in Charon. One frigate wreck near an ingoing gate in St. K's.
* Did not mine Charon asteroid belt.
* Sold more fuel to two more ice farms and bought them out. (Both are near stars and targets of Urak destroyer hit squads - used them before they get wrecked later) Kept some of the food for fabricator abuse later (since it is hard to replenish food).
* One armor station dead in system between Rigel and Charon, courtesy of aforementioned Urak hit squads.
* Sold excess damaged stuff to tinkers, shields at armor ships, and reactors to Commonwealth stations. (There's still 250 MW reactor and 2 or 3 100 MW reactors left. I forgot to install the 250 MW on the Manticore.)
* We have over 100,000 credits, and have yet more loot to use or sell.
* More notes in Captain's Log.
Also updated the patch to fix armor segment locations for various ships.
Succession #5 Game
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!
Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!
Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
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- Location: Hmm... I'm confused. Anybody have a starmap to the Core?
I edited the first post to also include PM's 2nd patch.
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Get on Discord for mod help and general chat


Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
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- Fleet Admiral
- Posts: 2876
- Joined: Thu Feb 03, 2011 5:21 am
- Location: Hmm... I'm confused. Anybody have a starmap to the Core?
Also taking turn.
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Get on Discord for mod help and general chat


Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Get on Discord for mod help and general chat


Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
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- Fleet Admiral
- Posts: 2876
- Joined: Thu Feb 03, 2011 5:21 am
- Location: Hmm... I'm confused. Anybody have a starmap to the Core?
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat


Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Get on Discord for mod help and general chat


Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Erm... the succession mule got blown to bits while I was configuring it's looting criteria. AND I accidentally saved the game.
We have about 160000 credits now so I can buy another one, but we've lost every items contained in it(mostly low level stuffs, but a few level six armors, a 250MW reactor I got, and one thermo weapon I believe.) I've found and kept on my ship many good loots, so now I ask everyone what should I do, restart from last turn(turn 9) or keep going.(I'd say the loots inside the mule would total to about 250000 credits, including the ship's installed devices and armors.)

Yes, look at my avatar, I have a wyvera type ship.
Detailed information:
Good bits: I've pushed through to Sanctuary, left our fleet one system behind, donated slaves to the Sisters and is now at Canon rank, upgraded the Manticore with mirage and Spectre armors, a Yoroi S500 shield, and an 150NX reactor. I've bought an Eagle class ship and equipped it with a Sage 120 shield enhanced 40% with Ingenuity, Descent Plasma dual cannon thingy, an SN250 reactor, a NAMI launcher, and most importantly a jumpdrive(which I should've given to the suc's mule.) Also maxed militia rank, looted some halo gems, bought a patch spider, and got our credit pool to 160000.
Bad bits: I've got one crash which result in a counted death, I believe the mule shot down a Hurin Destroyer, and yes, I lost the mule. It was killed by some penitent ships I believe.
Good bits: I've pushed through to Sanctuary, left our fleet one system behind, donated slaves to the Sisters and is now at Canon rank, upgraded the Manticore with mirage and Spectre armors, a Yoroi S500 shield, and an 150NX reactor. I've bought an Eagle class ship and equipped it with a Sage 120 shield enhanced 40% with Ingenuity, Descent Plasma dual cannon thingy, an SN250 reactor, a NAMI launcher, and most importantly a jumpdrive(which I should've given to the suc's mule.) Also maxed militia rank, looted some halo gems, bought a patch spider, and got our credit pool to 160000.
Bad bits: I've got one crash which result in a counted death, I believe the mule shot down a Hurin Destroyer, and yes, I lost the mule. It was killed by some penitent ships I believe.
Yes, look at my avatar, I have a wyvera type ship.
Did you lose all of the shipwrights and Regeneration barrels??sun1404 wrote:Erm... the succession mule got blown to bits while I was configuring it's looting criteria. AND I accidentally saved the game.We have about 160000 credits now so I can buy another one, but we've lost every items contained in it(mostly low level stuffs, but a few level six armors, a 250MW reactor I got, and one thermo weapon I believe.) I've found and kept on my ship many good loots, so now I ask everyone what should I do, restart from last turn(turn 9) or keep going.(I'd say the loots inside the mule would total to about 250000 credits, including the ship's installed devices and armors.)
I'm sorry but if you lost permadeath because of a crash AND you lost the shipwrights AND the regeneration Barrels then I kind of want you to restart from the last save, and play your turn again (I don't really care about Helping the Huari, you only get an ammo antimatter weapon from them and the way we are going we could overpower the ICS with level VII ion weapons...)
If you haven't, well I don't really care about the rest of the loot, besides fabricator fodder we can loot fine armors and weapons from the ventari and later
P.S. has anyone used the A.A.H. yet? I used it back in the system before charon to PWN those odd flocking Marauders with the great power of eight random weapons.
(func(Admin Response)= true){
if(admin func(amiable) = true)
Create func(Helpful Posts)
else func(Keep Calm and Post derisive topics)}
if(admin func(amiable) = true)
Create func(Helpful Posts)
else func(Keep Calm and Post derisive topics)}
Uh.. yeah. I lost the barrels, and I never saw the shipwrights, so they should be gone along with the mule... Very well. I don't have enough time to take the turn again today, so anyone can take it. I'll take tomorrow's turn, if possible.
By the way, what's the A.A.H.? There's many things I still don't know about the succession...
By the way, what's the A.A.H.? There's many things I still don't know about the succession...
Yes, look at my avatar, I have a wyvera type ship.
I've taken save #9
The Auton Assembly Hangar is a cargohold device which lets you spawn autons equipped with items of your choice, it's on the Stalwart
It's very useful when you've got loads of spare loot which isn't really crap, but you can't use right now, just lump together loads of crap weapons and bunky armor and you have a could of backup autons which you don't need to babysit because you'll get anither cloud of them by the time you've cleared out the next system
Edit: well Turn ten is going on Momentusly, Those fellow pilgrims are an utter pest!
The Auton Assembly Hangar is a cargohold device which lets you spawn autons equipped with items of your choice, it's on the Stalwart
It's very useful when you've got loads of spare loot which isn't really crap, but you can't use right now, just lump together loads of crap weapons and bunky armor and you have a could of backup autons which you don't need to babysit because you'll get anither cloud of them by the time you've cleared out the next system
Edit: well Turn ten is going on Momentusly, Those fellow pilgrims are an utter pest!
Last edited by FourFire on Sat Aug 24, 2013 2:33 pm, edited 1 time in total.
(func(Admin Response)= true){
if(admin func(amiable) = true)
Create func(Helpful Posts)
else func(Keep Calm and Post derisive topics)}
if(admin func(amiable) = true)
Create func(Helpful Posts)
else func(Keep Calm and Post derisive topics)}
I see. I always include that mod in my games, but I never really used it
Mostly I sell everything I can't use... and no autons can fly beside my ship in battle for any longer than two minutes 


Yes, look at my avatar, I have a wyvera type ship.
I prefer if the Huari are helped, for the Dragon Slaver. I want that wreck. We can always kill the Huari after we are done using them. That said, succession includes Items912, which usually includes a possible second Dragon Slaver encounter. If we cannot befriend Huari one way or another, so be it.
EDIT: SPOILER Drake Technologies (from Items912) wants the Qianlong archcannon. Give them the weapon and you get a key to another weapon comparable to Lamplighter.
EDIT: SPOILER Drake Technologies (from Items912) wants the Qianlong archcannon. Give them the weapon and you get a key to another weapon comparable to Lamplighter.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!
Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!
Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Turn 10 Edit: Removed, PM confirmed broken save.
I wonder what we can do with no loot... at least we still have the A.A.S. and four ships
I wonder what we can do with no loot... at least we still have the A.A.S. and four ships
Last edited by FourFire on Sat Aug 24, 2013 7:23 pm, edited 1 time in total.
(func(Admin Response)= true){
if(admin func(amiable) = true)
Create func(Helpful Posts)
else func(Keep Calm and Post derisive topics)}
if(admin func(amiable) = true)
Create func(Helpful Posts)
else func(Keep Calm and Post derisive topics)}
Taking a turn. Will upload another patch with the next save.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!
Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!
Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
-
- Fleet Admiral
- Posts: 2876
- Joined: Thu Feb 03, 2011 5:21 am
- Location: Hmm... I'm confused. Anybody have a starmap to the Core?
@sun1404: How did the mule die?
It would actually be pretty interested to play from your save, can you still post it and I'll look at it? (I'll play my own version from your own save if I have time.)
I'll probably end up spending my turn doing fleet upkeep and selling loot but yeah >.<
It would actually be pretty interested to play from your save, can you still post it and I'll look at it? (I'll play my own version from your own save if I have time.)
I'll probably end up spending my turn doing fleet upkeep and selling loot but yeah >.<
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat


Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Get on Discord for mod help and general chat


Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.