How to turn off white line stargate effect?

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relanat
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I like the white line stargate effect when you are gating between systems but sometimes it seems to go on for a long time.

Anyone know how to disable it except by changing graphics quality to minimum? Or cut it down to a certain length of time? It appears to run for a random length of time.
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Xephyr
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Even if you disabled the effect itself, it would still take just as long to load the next system. The length it runs isn't random, but it runs as long as is needed to load the system you're gating to. If you have a slow computer or run a lot of mods, that may be a factor in how long it takes.
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The purple warp screen often gets stuck until I press a key. Now, after I gate, I jam on the [Space] bar to exit the warp screen. If this is how gating works, it should display a 'press any key to continue' hint.
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PM wrote:The purple warp screen often gets stuck until I press a key. Now, after I gate, I jam on the [Space] bar to exit the warp screen. If this is how gating works, it should display a 'press any key to continue' hint.
I've never encountered that problem - I think it must have something to do with a mod you're running.
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It can happen without any mods if the system I am gating to is sufficiently large enough, such as St. K's. If I wait until the purple-white star grows to maximum size, it seems stuck until I press a key to continue. Thus, I jam on the space bar anytime I wait more than a second or two after gating.
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Other playable mods from 1.8 and 1.7, waiting to be updated...
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JohnBWatson
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PM wrote:It can happen without any mods if the system I am gating to is sufficiently large enough, such as St. K's. If I wait until the purple-white star grows to maximum size, it seems stuck until I press a key to continue. Thus, I jam on the space bar anytime I wait more than a second or two after gating.
That must be a glitch then. Have you put it on ministry yet?

It's probably best to your system specs as well. It runs fine for me on Windows 7 and Windows 10, so if you're using a different OS then I'd include that in the report too.

Otherwise, I can't figure out what would be causing this. I've faced a delay from pressing the start button to getting the game to actually start, and heard some weapon effects before being shown the system, but that's the extent of it. Perhaps there should be a more defined transition from loading screen to gameplay?
relanat
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Thanks, Xephyr. That explains it. I do have a slow computer and quite often run mods. Sometimes it takes about 5 seconds to get to the next system.
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