Nice. I see the new hitscan implementation has caught your attention.PM wrote:Behold the new Tachyon Beamer!
Transcendence Picture thread
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- Fleet Officer
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- AssumedPseudonym
- Fleet Officer
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…Um. Lolwut.
Mod prefixes: 0xA010 (registered) and 0xDCC8 (miscellaneous)
My mods on Xelerus: Click here!
Of all the things I’ve lost in life, I miss my mind the least. (I’m having a lot more fun without it!)
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- Fleet Officer
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Looks like George must've used a script that put a Nasser on each inbound/outbound stargate for the system, not expecting more than one such gate to show up.
- AssumedPseudonym
- Fleet Officer
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Actually, that’s not how it happened at all. This was my second time in the system; the first time, there was only one Nasser.
Mod prefixes: 0xA010 (registered) and 0xDCC8 (miscellaneous)
My mods on Xelerus: Click here!
Of all the things I’ve lost in life, I miss my mind the least. (I’m having a lot more fun without it!)
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Well, at least that's simpler to fix. Just check for his presence in the system and don't spawn him if he's already there.AssumedPseudonym wrote: Actually, that’s not how it happened at all. This was my second time in the system; the first time, there was only one Nasser.
Also, have you tried getting even more of him to appear by gating in and out?
I thought that check is already in place. I mean, Anton doesn't get created every time I gate into a system he is present. The simplest way to ensure that is to check whether he's there, and only if not, spawn him. This seems to be a bug where the check somehow reports he's not there, when obviously he is.
Yes, look at my avatar, I have a wyvera type ship.
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Huh. A more error - proof system could take a global boolean, set it to true once he's spawned, and only spawn him if the boolean is false.sun1404 wrote:I thought that check is already in place. I mean, Anton doesn't get created every time I gate into a system he is present. The simplest way to ensure that is to check whether he's there, and only if not, spawn him. This seems to be a bug where the check somehow reports he's not there, when obviously he is.
- AssumedPseudonym
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…I’m just going to drop this one here.
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- Lolwut.jpg (249.84 KiB) Viewed 11964 times
Mod prefixes: 0xA010 (registered) and 0xDCC8 (miscellaneous)
My mods on Xelerus: Click here!
Of all the things I’ve lost in life, I miss my mind the least. (I’m having a lot more fun without it!)
- TheLoneWolf
- Militia Captain
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Once Nasser continually shot at a stargate, which had a bricked centuri on it. The explosions killed himself lol.
- TheLoneWolf
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Btw can I use pictures from this thread to promote Transcendence on G+, Facebook, etc?
- catfighter
- Militia Commander
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So apparently this is what happens when several dozen tracking shots get reflected over and over by a Behemoth's armor...
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- modWeapon as "Thunderstorm Cannon"
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Behold my avatar, one of the few ships to be drawn out pixel by pixel in the dreaded... Microsoft Paint!
Day 31: "I have successfully completed my time reversal experiment! Muahahaha!!!"
Day 30: "I might have run into a little problem here."
Day 31: "I have successfully completed my time reversal experiment! Muahahaha!!!"
Day 30: "I might have run into a little problem here."
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- Fleet Admiral
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@LoneWolf No idea you'd have to pm George about it.
@catfighter yeah I noticed that the behemoth multiplies beam weapon projectiles sometimes.
@catfighter yeah I noticed that the behemoth multiplies beam weapon projectiles sometimes.
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
If the shot speed is low enough that the projectile can turn within the ship's hitbox at the deflection reflect produces and it has at least 50% passthrough it will keep duplicating until it kills the target or the game crashes.
Literally is the new Figuratively