Transdata and weapon balance algorithm
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- Militia Commander
- Posts: 451
- Joined: Sat Jul 25, 2015 11:41 pm
- Location: repairing armor
Does anyone know how to run weapons through Transdata to see if they're overpowered/underpowered? Thanks if anyone can point me in the right direction!
- AssumedPseudonym
- Fleet Officer
- Posts: 1190
- Joined: Thu Aug 29, 2013 5:18 am
- Location: On the other side of the screen.
Try this: That oughtta give you most of the data you’ll want in a tabbed list you can copypasta to a spreadsheet. If you want more data, tack a “/help” onto it to see what else you can get from it. Optionally — and I readily admit that I have no idea if this works on Windows or not — add a “>> WeaponBalanceData.txt” onto the end of it to save the output to a text file.
Code: Select all
TransData.exe /itemTable /criteria:w /averageDamage /balanceDamage /range
Mod prefixes: 0xA010 (registered) and 0xDCC8 (miscellaneous)
My mods on Xelerus: Click here!
Of all the things I’ve lost in life, I miss my mind the least. (I’m having a lot more fun without it!)
- TheLoneWolf
- Militia Captain
- Posts: 802
- Joined: Thu Nov 28, 2013 5:03 pm
- Location: Aboard the CSS Radiant
How to run that?