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Freeform discussion about anything related to modding Transcendence.
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Karl
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Hey, you're right. Capital "D" for damaged items. I didn't see that before.

It doesn't make sense to me why that would be an option, though... as criteria sorts by item types, and there's no such thing as a damaged item type. Oh, I get it now... it looks like all of the capital letter criteria exist to select existing items, rather then new items... (see the Tinker Gathering, for instance).

So I guess the lowercase criteria are for new items, and uppercase for existing items.
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Burzmali
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Hit it on the nose. "Damaged" is a runtime characteristic, you can't generate an item that has the characteristic "damaged". However, you can generate an item, and then damage it. That's what the damaged="100" line is for. Personally, I would limit the the generation to "aswd" instead of "*" because I can't imagine that generating a damaged ton of water would be a good thing.
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evilbob
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anyway, I'll be releasing that mod soon, seperate from TIC
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goat not sheep
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lol! I don't think the commonwealth wants damaged water, and the tinkers will want it.
>.<
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evilbob
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I've encountered quite a few in my current game, and no oddities like damaged water.
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goat not sheep
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Is it possible to have....a damaged iocrym healer?
>.<
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dvlenk6
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O.k., but what happens when you damage a defective visual dispaly ROM... :shock:
"War is hell."
-William Tecumseh Sherman
http://dvlenk6.blackraven3d.com/transgals.html
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FAD
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Too funny! Hey, you broke my defective ROM! But what would really be nice is having no shield barrels get damaged. No one wants 'em anyway and they make fine targets for shooting practice.
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goat not sheep
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LOL! How about damaged amunition?
>.<
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evilbob
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yes, I found damaged ammunition. So I fixed it.
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goat not sheep
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Really? :O i never did. Not even in modded games.
>.<
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evilbob
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Yet more ambitious projects.
I want to know:

-how to make an item that will summon an escort ship, but will not function if there is already one of that ship present.

-how to make a ship that will arrive at the gate, wait a certain distance from it for a while, the go back through the gate.
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