Code: Select all
<StationType UNID="&stIocrymBeacon;"
name= "Unknown Beacon"
sovereign= "&svIocrym;"
dockScreen= "&dsNavBeacon;"
noMapLabel= "true"
beacon= "true"
mass= "2500"
noArticle= "true"
>
<DockingPorts>
<Port x="0" y="24" />
<Port x="0" y="-24" />
<Port x="24" y="0" />
<Port x="-24" y="0" />
</DockingPorts>
<Ships>
<Ship count="1d4" class="&scModernIocrymCommandShip;" orders="guard"/>
</Ships>
<ImageVariants>
<Image imageID="&rsNavBeacon;" imageX="0" imageY="0" imageWidth="64" imageHeight="64" imageFrameCount="2" imageTicksPerFrame="120" flashTicks="3" />
<Image imageID="&rsNavBeacon;" imageX="0" imageY="64" imageWidth="64" imageHeight="64" imageFrameCount="2" imageTicksPerFrame="120" flashTicks="3" />
<Image imageID="&rsNavBeacon;" imageX="0" imageY="128" imageWidth="64" imageHeight="64" imageFrameCount="2" imageTicksPerFrame="120" flashTicks="3" />
<Image imageID="&rsNavBeacon;" imageX="0" imageY="192" imageWidth="64" imageHeight="64" imageFrameCount="2" imageTicksPerFrame="120" flashTicks="3" />
</ImageVariants>
<Events>
<OnCreate>
(block (ship)
(setq ship (sysCreateShip &scModernIocrymCommandShip; gSource &svIocrym;))
(shipOrderWait ship 1000)
(plymessage gPlayer "hi")
)
</OnCreate>
</Events>
</StationType>