missile hp system idea
- Aury
- Fleet Admiral
- Posts: 5528
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
it would be really nice if it were possible to set an armor unid type from which information on damage adjustment could be pulled for projectile/missle hp. this way, 10 units of laser =/= 10 units of thermo in damaging projectiles. hp could still be set sepparately.
(shpOrder gPlayership 'barrelRoll)
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