Code: Select all
<Items>
<Itemcount="1d12"item="&itEuropanIceVodka;" />
<Table>
<Nullchance="20"/>
<Lookup chance="80" count="1d3" table="&trConsumables1;"/>
</Table>
<Table count="2">
<Lookup chance="40" count="1"table="&trMajorItem2;"/>
<Lookup chance="60" count="1"table="&trMajorItem3;"/>
</Table>
</Items>
I'm not sure how to interpret all of that. For a start the count="2" on the second table - does that means you get two item types, each from either trMajorItem2 or trMajorItem3 depending on the RNG ?
I take it that you have a maximum of 6 different item types, and a minimum of 3 ?
Can you extract the original <items> data from a station object ? i.e. Suppose I wanted to look at a station and calculate what the minimum / maximum number of initial different item types were.