like mod help

Freeform discussion about anything related to modding Transcendence.
(name here)
Militia Lieutenant
Militia Lieutenant
Posts: 193
Joined: Sun Oct 08, 2006 6:01 pm

I have a mod I'd like updated, but first I need to know how to attach a file.
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dvlenk6
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You can't directly attach a file on this forum.
You would have to host it somewhere else, then link to it.
"War is hell."
-William Tecumseh Sherman
http://dvlenk6.blackraven3d.com/transgals.html
Yugi
Fleet Officer
Fleet Officer
Posts: 1027
Joined: Sun Mar 05, 2006 8:21 am

There is a Transcendence modsite named Xelerus. Max upload size is 5MB, so you shouldn't have any problems putting it up there. Oh, and you'll need to register.
(name here)
Militia Lieutenant
Militia Lieutenant
Posts: 193
Joined: Sun Oct 08, 2006 6:01 pm

It's the misc mod and is older than i said, but still works within the limits of the stuff from the first version with point juno
Burzmali
Militia Commander
Militia Commander
Posts: 395
Joined: Tue Aug 15, 2006 12:14 am

What do you want updated? It looks decent to me...
(name here)
Militia Lieutenant
Militia Lieutenant
Posts: 193
Joined: Sun Oct 08, 2006 6:01 pm

It dosn't cover the dwarg, the new ares, and everything since .95. I would also like the pirates to deploy fleets, as well as adding somthing for the CSCs, such as the aquila
(name here)
Militia Lieutenant
Militia Lieutenant
Posts: 193
Joined: Sun Oct 08, 2006 6:01 pm

RISE MY FLESHLESS LEGIONS! so, anyway, anyone have an update or advice?
F50
Fleet Officer
Fleet Officer
Posts: 1004
Joined: Sat Mar 11, 2006 5:25 pm

what does the mod do? If it's really simple I could help.
(name here)
Militia Lieutenant
Militia Lieutenant
Posts: 193
Joined: Sun Oct 08, 2006 6:01 pm

It's the fleets mod on xelerus, and the help I am looking for is mentioned higher up in the thread
F50
Fleet Officer
Fleet Officer
Posts: 1004
Joined: Sat Mar 11, 2006 5:25 pm

Alright, but what does it do? I can't discern what it does other than gives the CW the Centurion S, Z, and one more ship. The Z is really a support unit and would be better suited with an Arouchs (the Fleet Freighter) hull. So I really don't know what it has to do with the Dwarg.

It is also polluted with inclusions of mainline stuff which makes it harder to read(which you used to have to do, but I don't believe you have to do that anymore).
(name here)
Militia Lieutenant
Militia Lieutenant
Posts: 193
Joined: Sun Oct 08, 2006 6:01 pm

It makes stations dispatch roaming ships, comes from before the arouch and from when you had to include mainline stuff. One thing it does is have communes spawn roaming cometfalls, the commonwealth armed colonies spawn the new ships to wander between stations, and other stations to send out ship squadrons. I want the stuff introduced between .95 and .98b to send out ships, and include the recent ship types for the CSCs, as well as adding the pirates and CSCs to the list of things which dispatch ships.
F50
Fleet Officer
Fleet Officer
Posts: 1004
Joined: Sat Mar 11, 2006 5:25 pm

And Dwarg? Could you clean up the now unneeded stuff to make it easier for someone else to look at it? I should be able to take a crack at it then
(name here)
Militia Lieutenant
Militia Lieutenant
Posts: 193
Joined: Sun Oct 08, 2006 6:01 pm

I removed some of the unnecessary code, but the station stuff may be required, given the technique.
F50
Fleet Officer
Fleet Officer
Posts: 1004
Joined: Sat Mar 11, 2006 5:25 pm

Thanks a lot for the clean-up. I have added a Demios to the Commune, and did the Ares Shipyard with a Phobos. Some of the numbers were changed. The Dwarg have enough wanderers thank you very much. The CW has not changed but the one ship needs an Arochs hull which I will get to...What else needs to be added?
(name here)
Militia Lieutenant
Militia Lieutenant
Posts: 193
Joined: Sun Oct 08, 2006 6:01 pm

Pirates, stuff for the CSCs, including an aquila, and the chasm for the ares.
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