[1.2rc1] Ferian miners do not change orders after nest kill.

These are old bug reports that have been closed.
Locked
PM
Fleet Admiral
Fleet Admiral
Posts: 2570
Joined: Wed Sep 01, 2010 12:54 am

If the player destroys a Ferian colony, the miners turn red, and... that's it. Instead of swarming the colony slayer for revenge then gating out, the miners continue their faux-mining behavior.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!

Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Vachtra
Militia Commander
Militia Commander
Posts: 308
Joined: Tue Feb 16, 2010 2:03 am
Location: Texas
Contact:

I had mentioned this a couple versions back. I guess it's not fixed yet.

edit: Found the note in the 3rd beta thread page 3. Just checked it and yep still needs fixing.
"Have you guys ever watched the show?" ~ Guy
george moromisato
Developer
Developer
Posts: 2997
Joined: Thu Jul 24, 2003 9:53 pm
Contact:

Vachtra wrote:I had mentioned this a couple versions back. I guess it's not fixed yet.

edit: Found the note in the 3rd beta thread page 3. Just checked it and yep still needs fixing.
Thank you! Fixed in the next RC.
erik dela cruz
Militia Captain
Militia Captain
Posts: 614
Joined: Wed Mar 02, 2011 7:45 pm
Location: Patrolling Scarborough Shoal and the Spratlys Islands (West Philippine Sea)

Yep observed this one too and enjoyed taking em down one by one hehe.. :) 8-)
.....cry without weeping......
.....talk without speaking......
.....scream without raising your voice......
Locked