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CFG
Militia Lieutenant
Joined: Wed Jul 30, 2008 3:05 pm Posts: 135 Location: Germany, NW
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 Re: 1.08b
Well, that would work if I wanted a plain vanilla game. But doesnt help if I forget to do this before starting a new game. I doubt that an unused custom playership with no AI section has any influence on bugs like the one above, but I should have made sure to create a game with no extensions. If the game would display all extensions that will be active in that future game I could just choose the ones I want an leave all others in the extension folder.
The point is: There are many good and some outstanding extensions out there (custom ships, station graphics, mining equipment ...) and I like to try them out. Moving a dozen files and folders around before starting a new game is just not what I would expect.
Ill just want to keep my favorite extensions in a pool (the extensions folder) and pick the ones I want to activate when starting a new game.
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| Fri Mar 23, 2012 9:46 pm |
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Amariithynar
Militia Lieutenant
Joined: Sat Apr 30, 2011 9:58 pm Posts: 242
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 Re: 1.08b
I'm not disagreeing that being able to choose which will be active via menu is a good idea- it's a wonderful one- just trying to make a suggestion to how you could possibly fix it.
_________________
 How to pronounce my name (set it to fast).
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| Fri Mar 23, 2012 10:31 pm |
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TranscendentGeek
Commonwealth Pilot
Joined: Fri Mar 09, 2012 6:13 pm Posts: 78
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 Re: 1.08b
Yeah but doesn't that return the position of the word in the string?
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| Sat Mar 24, 2012 8:51 am |
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sdw195
Militia Captain
Joined: Wed Nov 18, 2009 1:01 am Posts: 771 Location: Still looking for the csc Antarctica
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 Re: 1.08b
then you can use item  edit, no that's for lists, I think I have been doing to much with them today D:
_________________


 "Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable" "<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev "You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
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| Sat Mar 24, 2012 9:06 am |
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alterecco
Fleet Officer
Joined: Wed Jan 14, 2009 3:08 am Posts: 1650 Location: Enslaved by the Iocrym
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 Re: 1.08b
Yes, and nil if it is not there. So, if you don't need the position, just check for a non-nil value. Eg:
_________________ Get your own Galactic Omni Device Get it now. It's free!!
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| Sun Mar 25, 2012 2:01 pm |
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CFG
Militia Lieutenant
Joined: Wed Jul 30, 2008 3:05 pm Posts: 135 Location: Germany, NW
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 Re: 1.08b
The feature to have more than one savegame for a player name is really handy, thanks for that! Now I dont have to do ugly things like append an "_", or "-1", "-2", ... to the player name. [s]One thing that is missing in my opinion is a delete button - or the file name displayed in the "load game" screen. That would help when cleaning up old saves.[/s]
EDIT: Oops, found it - its late again and my reading sill are already asleep.
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| Mon Mar 26, 2012 9:27 pm |
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s71ck
Anarchist
Joined: Tue Mar 27, 2012 5:37 am Posts: 3
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 Re: 1.08b
Has anyone else mentioned issues with the inability to load a saved game if you have no internet connection at the time? You may have to start the game once you are already logged in. Then if you disable your internet connection it reports no save games are available until you restore the internet connection and log in.
I wouldn't want the lack of internet to prevent me from playing a local save game.
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| Tue Mar 27, 2012 4:34 pm |
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CFG
Militia Lieutenant
Joined: Wed Jul 30, 2008 3:05 pm Posts: 135 Location: Germany, NW
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 Re: 1.08b
Hmmm, Im having an issue posting highscores: Trying to submit a highscore entry for the attached savegame caused Transcendence to crash. No log message, but "Transcendence is no longer working". OS is Win7 Pro, 64 bits. And my score didnt get submitted. Attached .wer file in case this is useful to George. ticket 806
Last edited by CFG on Tue Apr 10, 2012 3:20 pm, edited 2 times in total.
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| Tue Mar 27, 2012 7:04 pm |
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CFG
Militia Lieutenant
Joined: Wed Jul 30, 2008 3:05 pm Posts: 135 Location: Germany, NW
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 Re: 1.08b
That does work for me. I started Trans, logged in, started a new game, saved, disabled the networking adapter in windows and tried to load a game. It just worked.
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| Tue Mar 27, 2012 7:57 pm |
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Amariithynar
Militia Lieutenant
Joined: Sat Apr 30, 2011 9:58 pm Posts: 242
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 Re: 1.08b
Sometimes you gotta shut down trans via ctrl-alt-del because it's borking up (either a mod, or something else isn't playing nice in the background). Having that be counted as 'resurrected' is not cool. ;_;
_________________
 How to pronounce my name (set it to fast).
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| Tue Mar 27, 2012 10:19 pm |
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Darth Saber
Militia Commander
Joined: Mon Aug 04, 2008 4:53 pm Posts: 279 Location: Korriban
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 Re: 1.08b
Has anything changed in 1.08b regarding the construction of playership mods? I am updating my playership modpack, and was attempting to test them in the new version, but they will not show up in the ship list. 
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| Tue Mar 27, 2012 11:58 pm |
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CFG
Militia Lieutenant
Joined: Wed Jul 30, 2008 3:05 pm Posts: 135 Location: Germany, NW
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 Re: 1.08b
This is probably not 1.08b-specific, but I noticed that while switching weapons there is a power peak even if there is no other weapon to switch to (only 1 gun/beam/... type weapon besides launcher(s) is installed).
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| Wed Mar 28, 2012 2:13 am |
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Tamagoyaki
Commonwealth Pilot
Joined: Tue Mar 16, 2010 8:55 pm Posts: 52 Location: Poland
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 Re: 1.08b
Probably I discovered a bug in this release - I've beaten the game (left human space) but my hiscore entry wasn't added to neither global nor local high score list.
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Code:
RONAN DESMOND
Adventure Domina & Oracus I: The Stars of the Pilgrim Commonwealth militia rank Lieutenant Domina relationship Novice Fate Left Human Space on a journey to the Galactic Core Genome Human male Money (credits) 112,994 Money (rin) 257,239 Score 418795 Ship class Wolfen-class gunship Time played 7 hours and 17 minutes Version 1.08b
ACHIEVEMENTS & REGRETS
Became Legendary Hero of the Arena Cleared the Charon system for Korolov Shipping Found and delivered Professor Dall's alien sphere Liberated Raisu station Rescued Mr. Katami from the Black Market
COMBAT
Enemy ships destroyed 632 Enemy stations destroyed 52 Friendly ships destroyed 13 Friendly stations destroyed 4
COMMERCE
Profit on arms 1,738,303 Profit on goods and materials 433,586 Profit on illegal items 2,595 Profit on luxury goods 97,294 Profit on medical supplies 32,505
CONDUCTS
Honored permadeath
ENEMY SHIPS DESTROYED
Iocrym command ship 1 Xenophobe ark 1 Phobos-class dreadnought 1 Iocrym sentinel 67 Gaian processor 5 Deimos-class destroyer 1 Chasm-class heavy gunship 2 Ventari destroyer 1 The Slicer 1 Tundra-class heavy gunship 4 Ranx dreadnought 1 Centurion/X-class heavy gunship 1 Tripoli-class destroyer 1 Polar-class freighter 2 Luminous drone 6 Xenophobe defender 9 Centurion-class heavy gunship 4 Wolfen-class gunship 4 Sandstorm-class gunship 58 Ares sentry 3 Manticore-class heavy gunship 2 Atonement-class heavy gunship 2 Charon frigate 1 Ranx gunship 33 Xenophobe fighter 72 Drake-class missileship 3 Repentant-class gunship 4 Heliotrope destroyer 3 Meth enforcer 12 T31-class armed transport 2 Ronin/C-class gunship 1 Viking II-class gunship 9 Zoanthrope raider 24 Wind slaver 23 Heliotrope gunship 9 Revelations-class missileship 1 Sapphire-class yacht 2 heavy IAV 3 Plague-class gunship 3 Sotho-class gunship 2 EI500-class freighter 1 Hammerhead II-class gunship 3 Arco Vaughn 1 Ronin/B-class gunship 4 Urak sentinel 15 Corsair II-class gunship 25 Oromo-class gunship 9 EI100-class freighter 5 Viking-class gunship 26 Borer II-class gunship 1 Ronin/A-class gunship 5 Earthzone-class armed shuttle 9 Himal interceptor 8 medium IAV 1 Zulu-class gunship 5 Hornet-class battlepod 35 light IAV 6 Borer-class gunship 8 Corsair-class gunship 54 Tenhove-class sentinel 6 Centauri raider 21
ENEMY STATIONS DESTROYED
Ares commune 1 Ares outpost 1 Penitent sanctum 1 Ranx outpost 2 Heliotrope colony 2 Penitent shrine 2 Death Drug Cartel outpost 3 Dwarg colony 1 Marauder compound 1 outlaw ceralloy mine 2 Sapiens compound 1 Anarchist settlement 2 Charon Pirates stronghold 5 Fortress of the Charon Pirates 1 Heliotrope outpost 1 outlaw haven 1 Urak mine 2 Charon Pirates outpost 1 Himal refuge 4 outlaw camp 1 outlaw titanium mine 2 Urak outpost 1 Anarchist camp 1 Centauri Warlords camp 3 Charon Pirates cache 1 Anarchist gathering 8 Arco Vaughn's container habitat 1
EXPLORATION
Systems visited 27 Never reached the Galactic Core
FINAL EQUIPMENT
Iocrym Fracture cannon enhanced heavy ion blaster [+100%] NAMI missile launcher enhanced R9 deflector [+80%] 4 segments of light Iocrym armor Hyperion reactor Longreach I autocannon smuggler's cargo hold
FINAL ITEMS
Iocrym Fracture cannon 31 hadron-vacuum fuel cells heavy armor repair kit 267 pteracnium fuel rods 3 medium armor repair kits decayed etherium field crystal Commonwealth military identification chip black market identification chip
FRIENDLY SHIPS DESTROYED
Corporate cruiser 1 Sandstorm-class gunship 2 Molotok bounty hunter 1 heavy IAV 1 Ferian miner 6 Ronin/C-class gunship 2
FRIENDLY STATIONS DESTROYED
Ferian colony 4
ITEMS INSTALLED
light Iocrym armor Iocrym Fracture cannon Iocrym repeller heavy ion blaster Hyperion reactor Iocrym veil carbide carapace Koshiba-500 reactor orthosteel armor quadrocarbide armor R9 deflector heavy blast plate Katana star cannon Longreach I autocannon Mammoth 50MW deflector SN2500 reactor light Omsk armor mark I Omsk deflector patch spider Luminous armature Nova-100 reactor Shuriken neutron blaster dual turbolaser cannon Nova-50 reactor smuggler's cargo hold Cyclotron S55 deflector light plasteel armor NAMI missile launcher Nova-25 reactor dual laser cannon hull plate ionizer laser collimator
MISSIONS & ACTIVITIES
Commonwealth militia missions 0 Mining colony missions 1 Money earned on missions 200
WEAPONS FIRED
Iocrym Fracture cannon 411 Iocrym repeller 7 heavy ion blaster 15,789 Katana star cannon 3,798 Shuriken neutron blaster 5,788 dual turbolaser cannon 4,425 KM500 Stiletto missile 584 Longreach I autocannon 2,623 NAMI missile launcher 675 dual laser cannon 1,504 KM100 Longbow missile 91
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_________________ Sorry for my poor english  Last cause of death: arena opponent + crappy Cyclotron shield generator (I was insured).
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| Wed Mar 28, 2012 4:33 pm |
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shanejfilomena
Militia Captain
Joined: Tue Mar 22, 2011 8:43 pm Posts: 959 Location: Alaska
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 Re: 1.08b
While I was doing my latest Adventure .xml I noticed a " problem " with the Armor Dealer and installing things : I actually made the ones in the adventure separate the installs to custom because it was such a problem for me but because " it is an adventure " I could not blame the game for having a bug. However, it did start a feature in the adventure about Armor and helped solve a problem I had with keeping the player from running off with the Militia cash cards  so the " bug " actually helped and I am happy it was not something caused by playing adventures, but a real bug that others found. =========== However the one thing I did find that persists and maybe it is just me : but a station selling multiples of an item will not offer to install the item if you only buy one........ this is not always the case or I have not hit it often enough but I know it is there. Ex: buy one of 2 weapons at arms dealer, have to find a place to install it or buy 1 then go back to buy the last one so you can get one installed . ========== Tamagoyaki : considering my high score was not as high as yours....I like the bug you found  LOL but I am amazed your score was so high in such a short time : maybe because my ship is slow and I mine alot... but I had 45128 11 hours in ( but I had not done the Arena because to me it is a financial drain better left for back tracking after I get a good amount of credits If I did not by the time I got to that system.)
_________________ Flying Irresponsibly In Eridani...... My extensions to the game and efforts to test your skills : http://xelerus.de/index.php?s=mod_search&mname=&aname=shane+filomena&sorta=3&sortb=1 So Kate starts singing as we are flying toward the strange ship... "Roses are red. Violet are blue. I have a weapon. And I don't think you do..."
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| Wed Mar 28, 2012 7:44 pm |
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CFG
Militia Lieutenant
Joined: Wed Jul 30, 2008 3:05 pm Posts: 135 Location: Germany, NW
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 Re: 1.08b
Another thing: There is an issues with loading saved games when not signed in. Just to get this clear: The user is supposed to be able to play games created when "signed in" when he is "offline" too, is that right? When I start Transcendence and click "load game" right away - even before I got signed in (I enabled automatic sign in, but I wont wait in this case till this happens), I get this situation: The only game available is an old save created way before 1.08, but was successfully loaded/saved with 1.08. If I then return to the main screen and wait till Im signed in I get: All games are magically there again. EDIT: Also tried manually signing out before attempting to load a game. That also results in only games being available which were created while "offline" or before 1.08.
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| Sun Apr 01, 2012 5:45 pm |
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