Weapons Lab Beta being updated

A place to discuss mods in development and concepts for new mods.
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relanat
Militia Captain
Militia Captain
Posts: 650
Joined: Tue Nov 05, 2013 9:56 am

Tue Jan 29, 2019 3:23 am

This is a great mod by sdw195. The ability to create custom weapons and point-defense devices is excellent and the component images are great. I've updated it to work in 1.8b4 but it is not entirely free of bugs yet. Some PD devices have recoil which is a laugh! Feel free to play around with it.

The station frequency is set to common in systems up to level 9 so there are way too many but that's just for testing. There is a station in Eridani with the playership right next to it at game start. A few additional components are available at shipyards and arms dealers.

The PD devices use a couple of great images by Vizth. See the xelerus "Weapon Icons" mod.
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UpdatedWeaponLabs.zip
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Last edited by relanat on Fri Feb 01, 2019 2:00 am, edited 1 time in total.

Derakon
Militia Lieutenant
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Posts: 154
Joined: Sat Jan 21, 2017 2:53 am

Tue Jan 29, 2019 4:58 am

Is this the mod that let you make guns that shoot rapidfire five-way thermo spreads or Shatter rings? If so, it's pretty cool, but balanced it ain't! :D

relanat
Militia Captain
Militia Captain
Posts: 650
Joined: Tue Nov 05, 2013 9:56 am

Fri Feb 01, 2019 1:59 am

Yep. That's the one. sdw195 deserves a medal for it. It must have taken a while.
The weapons are great and I might end up using the PD device code in a mining gear mod.

The Lone Badger
Anarchist
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Posts: 11
Joined: Sat Sep 22, 2018 10:19 am

Sat Feb 09, 2019 4:12 am

Derakon wrote:
Tue Jan 29, 2019 4:58 am
Is this the mod that let you make guns that shoot rapidfire five-way thermo spreads or Shatter rings? If so, it's pretty cool, but balanced it ain't! :D
Pretty much the only limitation on Labs weapons is how many MW you can feed them.

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