Is it possible to get the missile object through code from an enemy object that is:
1. firing at you
2. is green on the LRS
How to identify if a missile is homing? Is there a property for it? I don't think you can check with
Request: a function to change the target of a missile
(I have no idea what it should look like syntactically, really tired from a day of studying >.< )
I think one of the issues with this is that it's very hard to deal with missiles in code and interaction with them is relatively new (given how we have to use sysFindObject to find missiles in the first place).
[George] Missile questions+ request
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- Fleet Admiral
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
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Get on Discord for mod help and general chat


Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.