[George] Missile questions+ request

Freeform discussion about anything related to modding Transcendence.
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RPC
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Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Is it possible to get the missile object through code from an enemy object that is:
1. firing at you
2. is green on the LRS

How to identify if a missile is homing? Is there a property for it? I don't think you can check with

Request: a function to change the target of a missile
(I have no idea what it should look like syntactically, really tired from a day of studying >.< )

I think one of the issues with this is that it's very hard to deal with missiles in code and interaction with them is relatively new (given how we have to use sysFindObject to find missiles in the first place).
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digdug
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Location: Decoding hieroglyphics on Tan-Ru-Dorem

I haven't tried it, but this sysfindobject criteria:
"mX~E"
should find all the missiles targeting the source coming from NOT enemy

I hope :D
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