Finding CSC Terra

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Eli
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George, using your code was successful as well, though I think Betelgeuse's question about the argument was right. There was an error message "Insufficient argument ###(objSetData theShip "terra"###
But it worked. The name CSC Terra shows up on the screens and the map, and it's not flying toward the exit.
Thanks, all three of you, Bobby, Betelgeuse, and George. Hopefully helping this code newb was beneficial to y'all.
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Periculi
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<!--changed "Month" above to "theMonth" if you would rather have the month name appear-->
:lol: Is that from an event manager mod mod?
george moromisato
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Betelgeuse wrote:few questions :D

what does (objSetData theShip "terra") mean? did you forget an argument?
Oops. Yeah, I meant:

(objSetData theShip "CSC" "terra")

I doesn't do anything in the game right now, but I added it for completeness in case it gets used later.
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Sheltem
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I don't think the Terra is too weak. It's just because stations dont shot on other stations and CSCs don repair. The Terra has huge amouts of firepower, and like the Antartica it has meters of thick P1000 Hexaphase armor ...
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Sheltem

What do you think about the endless stream of spawns ?

What about modding wandering spawns which dont attack the player directly ?
george moromisato
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Sheltem wrote:I don't think the Terra is too weak. It's just because stations dont shot on other stations and CSCs don repair. The Terra has huge amouts of firepower, and like the Antartica it has meters of thick P1000 Hexaphase armor ...
Agreed. But CSCs should at least try to move out of range of a base if they're getting clobbered.

Also, I like the idea of CSCs repairing themselves. That should be easier to add.
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Sheltem
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Hey, yay ! Moving CSC would be cool 8-)
regards
Sheltem

What do you think about the endless stream of spawns ?

What about modding wandering spawns which dont attack the player directly ?
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