Great, I am reduced to begging for help on a totally beginner mod.
What's the new trick to getting a mod ship to show up? I copied the sapphire code from the playerships.xml, renamed it, gave it a UNID, the game loads and NO SHIP.
Then on a whim I removed the blank mod (a template) from my extension folder. The ship now shows up. The blank mod had the same UNID. doh! In previous versions of transcendence this caused an error on loading, now it just gets ignored?