Anyone have some good textures?

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dvlenk6
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evilbob wrote:Speaking of 3D stuffs, what camera and lighting settings should I use for ships for rendering them to be used in transcendence?
george moromisato wrote:...
To position the camera and the lights, imagine that the object is at the origin:

The camera is 6 units away and 12 units above the object.

The light source is 3 units to the left (as seen from the camera), 5 units behind and 5 units above the object (Note: treat the light source as being at infinity).
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evilbob
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thanks, I knew I remembered that from somewhere, just couldn't find it/
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Aury
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huh... and I got that almost perfectly just guesstimating... :shock: guesstimating is a real word!? :o
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