Sebenkia Shipyards (mods & New graphics!)
ok, one of my apparently-better-than-anything-else-I-make item icons. This time, a power pack for any of you who need such a thing (for, eg, a longzhu sphere style ammo recharger, or a superconducting shield style thing)

(this one will be released publicly once I have "perfected" it)

(this one will be released publicly once I have "perfected" it)
- Aury
- Fleet Admiral
- Posts: 5510
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
no it wouldn't...darksider wrote:A ship with 180 facings will take at least 6 seconds to fully rotete. Way too slow.Wolfy wrote:40 is nothing- try 180...
I wouldn't recommend that, especially for fighters and gunships.
I've tried it w/ 120- it's no slower than normal...
(shpOrder gPlayership 'barrelRoll)
<New tutorials, modding resources, and official extension stuff coming to this space soon!>
<New tutorials, modding resources, and official extension stuff coming to this space soon!>
- Mutos
- Militia Lieutenant
- Posts: 218
- Joined: Thu Aug 14, 2008 3:31 am
- Location: Near Paris, France
- Contact:
Hi evilbob, hi all,
Your Brutal class is class ! I've always liked twin-hulled ships ^-^ Spiculum and Gladius from TOG, Jalthi in WC1 were my favorites. Definitely, yours is sleek and menacing, up to its name !
Your Brutal class is class ! I've always liked twin-hulled ships ^-^ Spiculum and Gladius from TOG, Jalthi in WC1 were my favorites. Definitely, yours is sleek and menacing, up to its name !
yeah, now I need to balance them out. Early game with NAMI launcher, quad laster with repeating= "2" and heavy titanium are nigh-impossible when you only have class one and a recoilless.
(I'm also working on a patch spider, as suggested by... someone on IRC)
(I'm also working on a patch spider, as suggested by... someone on IRC)
Off-topic but - now, that's very strange. Did that 120 facings really work? And how fast was the "normal" speed you're saying? How long did it take to rotate?Wolfy wrote:no it wouldn't...darksider wrote:A ship with 180 facings will take at least 6 seconds to fully rotete. Way too slow.Wolfy wrote:40 is nothing- try 180...
I wouldn't recommend that, especially for fighters and gunships.
I've tried it w/ 120- it's no slower than normal...
and, the completed patch spider icon

I#ll put this on xelerus once it's all finished and zipped up
EDIT: well, here it is Patch Spider icon replacer

I#ll put this on xelerus once it's all finished and zipped up
EDIT: well, here it is Patch Spider icon replacer
- Aury
- Fleet Admiral
- Posts: 5510
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
Awesome ships!
What is this pirate group?
What is this pirate group?
(shpOrder gPlayership 'barrelRoll)
<New tutorials, modding resources, and official extension stuff coming to this space soon!>
<New tutorials, modding resources, and official extension stuff coming to this space soon!>
they're going to be one of the first groups the player encounters in my adventure mod. Like charon pirates, but more brutal and desperate- less of a threat to large places, but still dangerous for lone travelers in, say, a starting ship