What are some of the weakest/dumbest enemies you've ever encountered?
1)Centauri raiders/Corsairs- weakness is so overwhelming!
2)Luminous B-liners- they shoot eachother up because they fire in reverse
3)Urak sentinels- have no range
4)Aruchos mine layer- it never puts its mines in the right spot- it always misses my transport.
5)Shrine+Sung fortress+me- the shrine killed the fortress when I flew by with it's dark acid explosion thing, and then the fortress's detonation when it died killed the shrine...
Weakest: Anarchists. I never have any trouble with them, I don't think they've ever killed my ship.
Dumbest: Dwarg
Preposterous behaviour really. Daft enough to ally with me after I butcher their friends and family, and then foolish enough to assist me by sitting directly in front of me, thus getting shredded by whatever weapon I'm using.
Grrr...
*Crunch* Grrr...
*Splat* Grrr...
Moo hoo ha ha
I will not be pushed, filed, stamped, indexed, briefed, debriefed or numbered. My life is my own.
4)Aruchos mine layer- it never puts its mines in the right spot- it always misses my transport.
sometimes It can even blow up by himself ! By the time I reach it it's already a smoking wreck with no signs of the mines.
and don't forget the very dumb possibility to lure a salvager or a gaian wherever you want by just dropping a single fuel rod, it's funny to make "crate trails"
Ferrians crack me up, you can wail on them all day and they'll ignore you until a stray blast hits their base.
The best way to farm them is using a wingman given Break and attack instructions who will snipe their drones, while you loot and destroy the wrecks. Very efficient form of genocide.
I wouldn't consider Ferrians a weak enemy though... plasma torches are a perfectly deadly weapon.
I will not be pushed, filed, stamped, indexed, briefed, debriefed or numbered. My life is my own.
Cardinal wrote:The best way to farm them is using a wingman given Break and attack instructions who will snipe their drones, while you loot and destroy the wrecks. Very efficient form of genocide.
Ignore this terrible advice. As I just experienced, the wingmen can and will shoot the base accidently eventually, but it takes a while.
I will not be pushed, filed, stamped, indexed, briefed, debriefed or numbered. My life is my own.
F50 wrote:I have alwasy been a propenent of the Ferrian warships mod, in which case you need to be quite advanced before you can make infinite cash from them.
Not really... I've used it and the Ferians last only slightly longer when alone and are even easier to farm when another faction's station is nearby. (especially ringer stations)
I never really had the patience for farming ferrians, but I'd loot the wrecks if someone else killed them. Kicking over the hive and killing the ineffectual little beasties as the chase after me is plenty lucrative anyhow. Even with the warship mod they're nowhere near dangerous enough for their treasure. A good ferrian infestation can fill three or four mules with ore and they are both slower than you and shorter ranged.
Ever seen my Advanced Ferians mod? It's alittle out of tune (you can turn down the asteroids if you want, or just ask me to) but it's a good improvement. It adds ferian miners with shields and stronger torches. They also have somehow moved asteroids to their base (perhaps Adv. Ferian Nomads have tow hooks?). If you shoot the base and then fly around the asteroid belt then you can collect tons of cash. Of course you have to then get the miners off you tail...
[schilcote] It doesn't have to be good, it just has to not be "wow is that the only thing you could think of" bad
Dorne wrote:Still, you can't beat having dwarg behemoths by your side.
I have three of these wobbley fools following me around. They don't impact the game as they are too slow. I only ever even see them when I gate into a system.
I will not be pushed, filed, stamped, indexed, briefed, debriefed or numbered. My life is my own.