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1.) Install the Drive.
2.) The drive is selectable by warp number (i.e - Warp Factor 1 = 100 ticks; Warp Factor 9 = 900 ticks)
3.) Press the invoke key "W."
4.) A beam fires in front of the ship, and a "&efStargateIn;" effect is created.
5.) The ship is drawn into the effect, and then jumps (warps) the selected number of clicks.
6.) The "&efStargateOut;" effect appears and the ship reappears after how ever many clicks was selected.
This is the idea of the warp drive; now to accomplish this, I think that this might be possible:
1.) Have a menu / dockscreen depicting the following:
"Ensign, lay in a course at: "
Warp Factor 1 = 100 ticks
Warp Factor 2 = 200 ticks
Warp Factor 3 = 300 ticks
Warp Factor 4 = 400 ticks
Warp Factor 5 = 500 ticks
Warp Factor 6 = 600 ticks
Warp Factor 7 = 700 ticks
Warp Factor 8 = 800 ticks
Warp Factor 9 = 900 ticks
Once a warp factor is chosen, the following message would appear:
"Aye aye captain; course laid in at warp factor (x)"
2.) The warp drive could be installed as a graviton weapon. A beam would fire from the front of the ship; after so many clicks the "&efStargateIn;" effect would appear. Simultaneously, using the configuration tolerance of NW Armories "Trebuchet" cannon, a very thin, almost indetectable bolt would fire, with a width of "0" or "1," and a growth / lifetime of "0" or "1." Were the recoil to be set at say, "200" or more, the ship would be appear to be drawn to the "gate," when in realtity it would be pushed there by the recoil.
3.) Then there would need to be a code created that would automatically jump the ship the previously selected number of clicks.
4.) Finally, the "&efStargateOut;" effect would be invoked, and the ship appears.
5. So the completed voyage would look something like this:
"You press the "W" key, and see a menu, and select your warp factor. "Aye aye captain; course laid in at warp factor (x)" is the reply as a beam of light shoots from the ship and a wormhole opens. The ship is drawn through the wormhole at an astonishing speed, disappearing, then reappering (x) ticks away. "Captain, we have arrived, sir." comes the message, and indeed you have.
I do not know how one could incorporate both weapons code and block code into one xml, but until it can be proven impossible there is hope. Anyhow, this is my idea of how to create a warp drive. I suppose that one could soup up an inertialess drive to unheard of proportions, but it would not have the same effect as the one which I describe above. I wanted to go for a look as true to the Star Trek movies' effects as possible.
Now I present it to you as a potential group project to which I invite all Transcendence modders to join in, if they will. It will be both frustrating and fun, with a vast sense of accomplishment if we can pull this off.
- Darth Saber
![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)