I've never liked how it's so hard to save money by simply buying the first reactor you can afford (they are so rare, and almost never see any in loot): instead you have to (usually) trudge through several upgrades, losing money every time, and end up not being able to get the reactor you could have otherwise afforded.
It's not a big modification, just instead of using the switch to determine the reactor they offer, just have a list of various reactors that can be upgraded to at that station. The player can then select one, and install it if they have the money, and get turned down if they don't.
Better reactor upgrade system
- Fossaman
- Militia Captain
- Posts: 556
- Joined: Tue Mar 07, 2006 12:56 am
- Location: Traveling to the galactic core
Agreed. As it stands the player either needs to be lucky enough to find a reactor floating around somewhere, or have a net worth that's greater by the worth of their current reactor to afford the next step up.
X-ray laser! Pew, pew pew!
> = = = = ۞
> = = = = ۞
- Betelgeuse
- Fleet Officer
- Posts: 1920
- Joined: Sun Mar 05, 2006 6:31 am
I don't think the cost of an individual reactor is too much of an issue but forcing through an upgrade chain is a different matter. One solution is to have shipyards sell ship upgrades like reactors, solar devices, slot enhancers (would need to have lower starting slots on ships). Any other ship enhancers that you can think of?
Crying is not a proper retort!
- Arisaya
- Fleet Admiral
- Posts: 5535
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
Well, it's mainly being able to pick the reactor you can afford, not the reactor they think you want.
(shpOrder gPlayership 'barrelRoll)
<New tutorials, modding resources, and official extension stuff coming to this space soon!>
<New tutorials, modding resources, and official extension stuff coming to this space soon!>