The Stars Beyond

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Aury
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I'm slowly starting to work on this some more once again ^^

Aperture Technologies

Autons:
Sentry Turret (fires a short ranged sustained volley of kinetic projectiles)
Rocket Turret (fires a missile)

Items: (Yes, all the cubes get their own custom image!)
Harmless Companion Cube (it's actually a very useful reward for completing the Aperture Tech. storyline.)
Standard Storage Cube
Cake Storage Cube
Hazardous Materials Storage Cube
Empty Storage Cube
Cargo Cube (it holds the smaller storage cube variants inside)
Portal Cannon (two virtual variants, one for blue portals, the other for yellow portals. Only one portal of each can exist in a given time, and gating closes all open portals.)
Sentry Gun
Sentry Gun (turreted)
Rocket Cannon
Rocket Cannon (turreted)
Cake (it's yummy! :9)

Ships:
///I'll post these later...///
(shpOrder gPlayership 'barrelRoll)

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Aury
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Location: At the VSS Shipyards in the frontier, designing new ships.

A little render I did as part of an experiment for website backgrounds (It gets dimmed through the content area, so content/background isn't an issue)

Credits:
Background by NASA
Ships by myself
George for making transcendence, without which, these ships probably wouldn't exist...

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Aury
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:O
my main computer died... >.<
It might take some time before I can fix it and get back to TX2... D:
(shpOrder gPlayership 'barrelRoll)

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digdug
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my main computer died.
hope you didn't lose any data ! :?
A little render I did as part of an experiment for website backgrounds
awesome ! :D
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Aury
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digdug wrote:
my main computer died.
hope you didn't lose any data ! :?
A little render I did as part of an experiment for website backgrounds
awesome ! :D
My HDD's are ok, my MB is dead :P
Well, I got what I paid for... it was only meant to be temporary any ways...
(shpOrder gPlayership 'barrelRoll)

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Darth Saber
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Wolfy Posted: Wed Sep 02, 2009 11:27 pm

--------------------------------------------------------------------------------------
:O
my main computer died... >.<
It might take some time before I can fix it and get back to TX2... D:
--------------------------------------------------------------------------------------
I am an authorized dealer for Click Computers For Less, a small company which was started by a friend of mine, earlier this year. We sell computers, formerly used by the corporate industry. We have both laptops and desktops, many of them selling for $400 or less, depending on the model.
Our payment options are way more flexable than what you might find elsewhere, and our systems are thoroughly tested to ensure that they work.

If you are looking for a good, sound computer system, I might be able to assist you. As one who has shopped for motherboards and system componets in the past, I have seen many instances where one could buy a complete system for what it would cost for a replacement motherboard.

Anyhow, just an offer and a thought. :twisted:
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Aury
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Lol...
If it weren't for my laziness, a sale, and an emergency, I wouldn't have gone cheap with my replacement parts the last time (and the CPU was better than my prior one ANYWAYS, and thus I couldn't complain).
I'm aiming to get an i7 (or if I can keep this thing running till next year, an i9 (perhaps... that is if they get a $500 i9 or less out)), as well as some pretty high-end stuff... Not the absolute top-of-the-line, but definitely very respectable in terms of over-all power.
(shpOrder gPlayership 'barrelRoll)

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Aury
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TX2 is under renovation for all of the new stuff in RC1.0! :wink:
It'll be a while before it's all out though.
(shpOrder gPlayership 'barrelRoll)

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Aury
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Things to look for in the upcoming releases (which are still quite some time off):
- non-linear topology :D (The map is layed out, but I'm still fixing the system types...)
- a new CW gunship in the fleet's reserve (at the blockade of st.k's) (Thanks to Atarlost for suggestion)
- a new CW breakthrough monitor (Thanks to Atarlost for suggestion)
- the praetorian makes its debut in the fleet! (Thanks to Aeonic)
- The ringers use their new ship (Thanks to Aeonic)
- guarded gates (be careful when gating into unfriendly territory; some gates have turrets and/or gaurds at the boarder systems)
- a new ares surprise ship (mainly for the invasion of st.k's)
- new luminous ships
- new IPC ships
- new civilian ships
- new canis industries ships
- bigger centauri egos (they get a ship they classify as a monitor)
- better use of george's new ships
- new corporate gaurdian replaces centurions in early game corporate stations (small gunship with quad turbolasers)
- new corporate defender/enforcer (a destroyer/cruiser type ship: defender variant may be found gaurding late-game stations; enforce called in to kill killers of corproate stations)
- new corporate starliner (the ship the execs use)
- new IPC stations
- new ranx empire stations
- more turrets
- more autons
- aperture technologies
- use of overlays
- CSC Australia storyline
- new weapon sound effects
- new weapons
- NorthWind Armories items (thanks to Atarlost!)

There may have been more as well... but I think I forgot...
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Atarlost
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I'd better rush the next northwind update. There were some textual errors and stuff and I have a shield idea.
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Aury
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I made some renders (and re-renders)

Yet again, the Wolfen II and III:
ImageImageImage
ImageImageImage

An auton (the textures arn't as pronounced as I'd have liked, but then again, george's autons were just sort of a rough white anyways)
ImageImageImage

A CW battle auton (basically an auton w/ an R1, some old hexphase (maybe p50?) and a Tev9 or something like that.
ImageImageImage

And the luminous pod which never seems to come out just right... (And thus will be redone, and redone and redone, probably meeting the same fate of undergoing uber-levels of perfectionism as the wolfen II and III have)
ImageImageImage
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Aeonic
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I really don't understand how you can consider Wolfen II and III to be related.The only similarity is the cockpit tube!
Last Cause Of Death: Destroyed by Karl Svalbard's last Lucifer missile, right after I blew him up. And the crowd cheers.
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Aury
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Aeonic wrote:I really don't understand how you can consider Wolfen II and III to be related.The only similarity is the cockpit tube!
Actually, they arn't really design wise... There's a long and storied past as to how that happened: they kept getting changed to the point that the only remaining similarity was the name and the cockpit.

Eventually I'll get around to updating them. I think that yes, the Wolfen III should be renamed and put into a different category (and resized, since ATM it's scaled to the Wolfen II like the Antares V is to the Antares I), since it's still to large to be a gunship, yet not really a capship (unless it were a very small one, like a frigate... Though that would imply having a crew)... Then again, it is a state-of-the-art ship, so it could be automated... :P Who knows. I'll get to that later. I have a CW monitor to build. XD
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Aury
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Here are newer pics of the monitor:
ImageImageImage
I may add more decorations later.

With 3 Koshiba 500's, it packs 24 segments of P1300 hexphase, 8 katanas (4 per side, though in theory all could fire at something dead ahead), 4 Heavy NAMI missile launchers, and a heavy shield (probably a mammoth 100 or a similar shield). Why all this firepower? This ship is designed as a breakthrough vehicle, to punch through ares turrets guarding stargates, able to withstand the beating of all those positron cannons. These ships are rarely seen outside of such operations, as they are expensive to produce (that's a lot of P1300, katanas, reactors, missiles and launchers!), though cheaper than a CSC.
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Aeonic
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Mmm...pretty space ships. Although Monitor sounds like the name of a recon vessel.
Last Cause Of Death: Destroyed by Karl Svalbard's last Lucifer missile, right after I blew him up. And the crowd cheers.
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