I updated the all ships jpg for rc2.
If there's any problems let me know.
please be advised that I don't have a backup copy of the .99 version.
all-ships jpg
- Aury
- Fleet Admiral
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thanks! I'll update the wiki
(RC3 added no ship images, so you're fine there)
(RC3 added no ship images, so you're fine there)
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- Aury
- Fleet Admiral
- Posts: 5510
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
>.>
oops, yeah, george made some of the arena ships normal type ships... -_-
oops, yeah, george made some of the arena ships normal type ships... -_-
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- Commonwealth Pilot
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The unused armored transport sprite has become a "T55 armored transport" in RC3. It shows up in convoys after St. Katherine's and behaves the same as the T31s.
Yeah. it's still not that strong, but the ballista is way better than the smartcannon.....and at least convoys after St.Ks are actually SLIGHTLY strong now...Retroactive wrote:The unused armored transport sprite has become a "T55 armored transport" in RC3. It shows up in convoys after St. Katherine's and behaves the same as the T31s.
Mischievous local moderator. She/Her pronouns.
Yeah.digdug wrote:yeah, the superfreighter also shows up in st. kathrine, I love the ships traffic that is there, looks really nice and feels like a busy highly populated system
Although I think the Antares V is a bit under-armed when it turns up after St.Ks.......it's border-line passable, but I've seen far too many of them irradiated/ getting blown up by random enemies. Same with Medium IAVs......
(Although the heavy IAV is really nice as an AI ship.......I'd love to see a playership mod of one, some day....Mk.5 Howitzer FTW)
Mischievous local moderator. She/Her pronouns.
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- Commonwealth Pilot
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The big problem with the medium IAV is that it presents a large target to hostile fire but only mounts two armor segments.Shrike wrote:Yeah.digdug wrote:yeah, the superfreighter also shows up in st. kathrine, I love the ships traffic that is there, looks really nice and feels like a busy highly populated system
Although I think the Antares V is a bit under-armed when it turns up after St.Ks.......it's border-line passable, but I've seen far too many of them irradiated/ getting blown up by random enemies. Same with Medium IAVs......
(Although the heavy IAV is really nice as an AI ship.......I'd love to see a playership mod of one, some day....Mk.5 Howitzer FTW)
- Little Modder
- Commonwealth Pilot
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- Location: Somewhere over the rainbow...
Ok, St.Katharine is a really nice system, with all these ships moving around..
I never saw some enemy ships coming from the stargate and attacking me
. Heretic is also a cool system in RC's there are lot's of missions but it's a little hard to protect the allied stations from the iocrym sentinels, isn't it?

I never saw some enemy ships coming from the stargate and attacking me

If you cannot say something nice about somebody, you better don't say anything.
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Yeah. The fact it doesn't seem to REACT to an attack, or even TRY to avoid sapiens.....is also bad.Retroactive wrote:The big problem with the medium IAV is that it presents a large target to hostile fire but only mounts two armor segments.Shrike wrote:Yeah.digdug wrote:yeah, the superfreighter also shows up in st. kathrine, I love the ships traffic that is there, looks really nice and feels like a busy highly populated system
Although I think the Antares V is a bit under-armed when it turns up after St.Ks.......it's border-line passable, but I've seen far too many of them irradiated/ getting blown up by random enemies. Same with Medium IAVs......
(Although the heavy IAV is really nice as an AI ship.......I'd love to see a playership mod of one, some day....Mk.5 Howitzer FTW)
Mischievous local moderator. She/Her pronouns.