it has a new special damage called shield1-7
like this:
Code: Select all
damage= "blast:6d6; shield3"
I did some tests and calculated this table:
any comment ?shield special damage modifier for weapons
shield1: 200%
shield2: 300%
shield3: 400%
shield4: 600%
shield5: 800%
shield6: 1200%
shield7: 1500%
Do you think it should do even more damage (maybe at least shield6 ?) to be a viable and useful shield buster weapon ?