For a system, is it possible make ships "patrol" a planet. If so, how is that done?
I'll bump this when I have more questions.
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- Corporal Jomn
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- Corporal Jomn
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So something like this:
<Primary>
<Station type="&stBiospherePlanet;" name="Templum" showOrbit="true"/>
<Ships>
<Ship count="1" class="&scBellator;" orders="patrol" patrolDist="300"/>
<Escorts>
<Ship count="2" class="&scCustosII;" orders="escort"/>
</Escorts>
</Ships>
</Primary>
<Primary>
<Station type="&stBiospherePlanet;" name="Templum" showOrbit="true"/>
<Ships>
<Ship count="1" class="&scBellator;" orders="patrol" patrolDist="300"/>
<Escorts>
<Ship count="2" class="&scCustosII;" orders="escort"/>
</Escorts>
</Ships>
</Primary>
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- Aury
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you're doing that in the system generation? I think that should be ok
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- Corporal Jomn
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How many light-seconds are in a light-minute? 

-If you can't say anything nice about someone, don't blow your nose into your hand.
You mean twenty-four? Or is that hours in a minute...Atarlost wrote:The same number of seconds that are normally in a minute.
[schilcote] It doesn't have to be good, it just has to not be "wow is that the only thing you could think of" bad
Ahh, that new civilization tomfoolery. When I was a lad you had to go it alone, taking down them Dochadreons or whatever they were ALONE with your BARE HANDS! If you didn't like the gravitational body you were on you had to mix up some explosives and use trigonometry to figure out where to stand where you wanted to go! Things were a lot harder back then mah boi, be glad you have these cities and other people and crap like that.Psycholis wrote:i don't know how to feel about this. 60 seconds to a minute, 60 minutes to an hour, like it's been since THE BEGINNING OF CIVILIZATION. sorry, just had to make that jab.
[schilcote] It doesn't have to be good, it just has to not be "wow is that the only thing you could think of" bad
- Corporal Jomn
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You guys done? Besides, I got it now:
368 days=1 year
60 seconds=1 minute
60 minutes=1 hour
24 hours=1 day
5 days=1 week
7 weeks=1 month
35 days=1 month
10 months + 3 festival weeks + 3 holiday days=1 year
Guess where I got that from.
368 days=1 year
60 seconds=1 minute
60 minutes=1 hour
24 hours=1 day
5 days=1 week
7 weeks=1 month
35 days=1 month
10 months + 3 festival weeks + 3 holiday days=1 year


Guess where I got that from.
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- digdug
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maybe a bit too much Star Wars roleplaying ?You guys done? Besides, I got it now:
368 days=1 year
60 seconds=1 minute
60 minutes=1 hour
24 hours=1 day
5 days=1 week
7 weeks=1 month
35 days=1 month
10 months + 3 festival weeks + 3 holiday days=1 year
anyway I was thinking about making ships patrol the planet dinamically using new events like <OnPLayerEnteredSYstem> ?
Just sysfindobject the planet, spawn a few ships, give them the order to patrol around it.

- Corporal Jomn
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I don't roleplay, I jus took that off of Wookieepedia.
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