Enemies with ammo AI problem

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manekineko
Anarchist
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Joined: Mon Mar 29, 2010 9:13 pm

Enemies that have only ammo-based weaponry will continue to hang around "attacking" even after they've run out of ammo and are fact just circling the player waiting to get shot and die. Happens a lot with Ranx gunships.

Seems like a good solution would be to have enemy ships that have only ammo-based weapons to head for the nearest stargate when they run out of ammo.

It also strikes me as a bit of a problem, though not as serious, that the AI will happily waste all of its ammo shooting at the player when he can't possibly be hit, like when he's parked on a planet.
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Betelgeuse
Fleet Officer
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Posts: 1920
Joined: Sun Mar 05, 2006 6:31 am

hmm this could also be an issue with the forth coming canFire event but I am not sure how to say you can't fire now and you can't fire ever again.
Maybe in the canFire you would have the enemy gate out.
Crying is not a proper retort!
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