1. Targetted ships show each armor segments' damage percentage or as a specific color, etc...
2. Player ship armor follows the same patterns as described in #1.
3. Both targetted and player ships armor segments flash when below 25% (or 10%, etc...).
4.
5.Prophet wrote:As for enemies and autons showing damage, it might be possible with overlays to display which armor seg is the most damaged and have a visual indicator show that, but that's a topic for another thread
(this might be too many topics for one thread already, so I'll stop there)Prophet wrote:I would also add to that list that there should be some way to find the target ship's armor type and it's resistances. I'm not sure where on the screen that info could be displayed, and the overlay may be the only option, in which case, dynamic text on screen may be needed....
Please, discuss
