QAC

General discussion about anything related to Transcendence.
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Icabod458
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Greetings

I truly enjoy this game and I am wondering about something concerning the QAC (QianlongArchcannon) and not finding one in the game. I am wondering if there is some relationship between the Rowena ROMS and being able to find one (or more.)

I have found that in the half dozen or so saved games where I have been unable to find one, I haven't used the Rowena ROMS, or just one of them.

I am just curious about those who get to Heretic System without finding a QAC if they have used the ROMs or not.
Burzmali
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According to the xml, there is no connection between the identification ROMs and drawing an QAC. For reference, a QAC can only be found at a Sung Citadel, with a chance of 25%.
Last edited by Burzmali on Sat Oct 07, 2006 2:01 am, edited 3 times in total.
Frits
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That's interesting, however i wish i didn't know that. Can you please edit for spoilish content?
Icabod, why would you choose not to use a ROM? Maybe if i'd think it would be the last one and i just knew it woud be destructive but i need to use all the other ROM's to find that out.
Icabod458
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Greetings

I do know where the QACs can be found.

As for ROMs, well, I do not play a game consistantly, or constantly. I may save and exit a game on Friday and not pick that game up until Monday (as this might be a game I am playing while I am working.) Therefore, I sometimes forget whether I have used the ROMs or not.
And when I do remember to use them, I seem to find at least one QAC where they should be found.

I too checked the XML before I posted and came up with the same conclusion: that there really is no connection between the Rowena ROMs and a QAC. But it seems strange that in the half dozen or so games I have saved WITHOUT finding a QAC, I did not use the ROMs.

This was what brought about the question. I knew there was no clear connection between the two items but it is a wierd coincedence that if I do not use the Rowena ROMs, I usually do not find a QAC.

Then there was the game where I found one in a different location for sale. Knowing I would find them where they usually are, I did not purchase it. I got to just before Heretic and hadn't found one so I back tracked to the station that had one for sale. When I got there, it was no longer in the inventory. Talk about upset!

Thanks for the replies. It will make me want to play a couple careful games: one to use the ROMs and one not using the ROMs.
F50
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I'm somewhat annoyed that the 2 games that I've played 9.7 I have not found a QAC. Also, the Iocrym has become harder, but even more boring. Stay away from the reppeller, fire from long range. Maby if I find another Iocrym Repeller to use it would be more interesting as I would have to stay in close.
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FAD
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I've noticed that with the new limit on orders, using longzhu's a side from QAC's has practically been crippled. Pretty much gotta save every one you find just to charge that weapon later on. Twice now, I've tried to order longzhu's and only 1 at a time can be ordered. Not sure what the cap is on them per order, but this limitation has seriously jeopardized using the QAC. Especially if only one TP is in the entire game along with 1 or 2 longzhu's found in loot or at the Ringers. And that's happened before.

Me thinks there should also be a minimum or possibly a set limit on ordering longzhu's. At least 6, which would give the QAC 3 full charges. And if more can be found, would also allow its use for the other intended purposes (fuel, repair and enhancements) without crippling the QAC.
Dosgamer3
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FAD wrote:I've noticed that with the new limit on orders, using longzhu's a side from QAC's has practically been crippled. Pretty much gotta save every one you find just to charge that weapon later on. Twice now, I've tried to order longzhu's and only 1 at a time can be ordered. Not sure what the cap is on them per order, but this limitation has seriously jeopardized using the QAC. Especially if only one TP is in the entire game along with 1 or 2 longzhu's found in loot or at the Ringers. And that's happened before.

Me thinks there should also be a minimum or possibly a set limit on ordering longzhu's. At least 6, which would give the QAC 3 full charges. And if more can be found, would also allow its use for the other intended purposes (fuel, repair and enhancements) without crippling the QAC.
I agree wholeheartedly. And there should be a chance of getting longzhu spheres at fuel stations in systems w/Sung stations.
The universe is illogical. Get over it.

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Yugi
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I don't think that Longzhu Spheres should be that common, but I do agree that they should be easier to access. Maybe increase the limit to 2?
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FAD
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My current game, I managed to scrape up 5 longzhu's total. Found 3 QAC's, sold 2 and had the third one installed. Went up against the Iocrym and got his shields down and continued to hammer him. Ended up using all the longzhu's and emptied out the QAC...couldn't kill the bloody thing! Its armor stayed at 99-100% damaged for a very long time but would not die. Now that's just not right!

I agree as well, longzhu's shouldn't be that common and where you can normally find them is fine as is. But there should be a little more available per game. 5 of them doesn't cut it all the time...especially if the Iocrym armor is going to be so stubborn.
Yugi
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Well, it just seems you had bad luck in this case.
Also, I order one every time at any Trading Post that I see.
Burzmali
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The Iocrym' s armor is a lot less resistant than its shields. The fusionfire can taken it down pretty easily, given the chance. You need to focus on a single segment of armor to kill the ship. Blasting it everywhere will just give it time to repair the most damaged segments.
Yugi
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I have an idea - how about Advanced Scanners/Advanced Scanner ROM that allows you to see the HP percentage of each individual armor segment? Could be difficult to implement for ships with more than 6 armor segs.

@Burzmali Do you know how many different segements the Iocrym has?
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FAD
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Yugimotomanager wrote:Well, it just seems you had bad luck in this case.
I suppose it was. There's been times where I'd find a dozen or so longzhu's and that was plenty enough. Then other times, like this last game, only 5. And I couldn't order from the TP--there were only 2 in the game this round and I used the first to order a targeting ROM. :roll: By the time I found the second TP, I had accidently killed one of its guard ships and couldn't dock to order!
I've since then started a new game and just made St. K's. Been having a good string of luck finding level 6 and 7 items. Got a ways to go before running across any longzhu's so I'll see how it goes from there...

Actually, it probably wouldn't be too difficult to code in for enemy armor display in the target window (lower left-hand display). Could have something similar to the player ship armor display. Could also possibly have an advanced visual display ROM in order to be able to see the enemy armor in the display when targeted. :idea:
Burzmali
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Yugimotomanager wrote: @Burzmali Do you know how many different segements the Iocrym has?
36. But you'd know that if you read the Iocrym FAQ :wink:

They are evenly spread out (10 degrees a piece), and only 4 segments are not "nonCritical", so WMD weapons are a must.
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