Found St. K's, now what?

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steelwing
Militia Lieutenant
Militia Lieutenant
Posts: 100
Joined: Sun Aug 01, 2010 4:33 pm

OK, I reached St. Katharine's Star.
This is my current loadout...
+Fast Lancer
+Fast Flenser
Mk I Howitzer
100 MW reactor
Ceratops 5T
3 segments blast plate (fwd, port, stbd) with +Laser +Kinetic
1 segment blast plate (aft) with +10%
standard cargo expansion
cannon accelerator

I've done a militia mission and got a military ID chip. I've yet to find any reactor upgrades here. Is there any equipment in particular I should be looking for?
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Androgeos
Commonwealth Pilot
Commonwealth Pilot
Posts: 79
Joined: Fri Jun 25, 2010 11:11 am
Location: Salvager Nomad
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If you have enough credits, look around for better armour. If you can get 4 segments of Carbide Carapace, you probably won't need to worry about armour for the rest of the game. Anything that has close to 250 HP as well as blast, particle, ion and/or thermo resistance should do nicely.

Keep the Lancer. It should come in handy until you get to around Point Juno.
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Aury
Fleet Admiral
Fleet Admiral
Posts: 5510
Joined: Tue Feb 05, 2008 1:10 am
Location: At the VSS Shipyards in the frontier, designing new ships.

/nearly/ the rest of the game... basically, when x-carbide *octo,hexa,quadro* starts showing up, you want those since they make you ventari-immune.
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Xephyr
Militia Captain
Militia Captain
Posts: 857
Joined: Fri Dec 14, 2007 1:52 am
Location: Orion Arm, Milky Way
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I always thought my weapon choices to make me Ventari-immune :D
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Aury
Fleet Admiral
Fleet Admiral
Posts: 5510
Joined: Tue Feb 05, 2008 1:10 am
Location: At the VSS Shipyards in the frontier, designing new ships.

Just in case... and they are good vs. ares too, if I recall, resisting ion
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