OK, I reached St. Katharine's Star.
This is my current loadout...
+Fast Lancer
+Fast Flenser
Mk I Howitzer
100 MW reactor
Ceratops 5T
3 segments blast plate (fwd, port, stbd) with +Laser +Kinetic
1 segment blast plate (aft) with +10%
standard cargo expansion
cannon accelerator
I've done a militia mission and got a military ID chip. I've yet to find any reactor upgrades here. Is there any equipment in particular I should be looking for?
Found St. K's, now what?
- Androgeos
- Commonwealth Pilot
- Posts: 79
- Joined: Fri Jun 25, 2010 11:11 am
- Location: Salvager Nomad
- Contact:
If you have enough credits, look around for better armour. If you can get 4 segments of Carbide Carapace, you probably won't need to worry about armour for the rest of the game. Anything that has close to 250 HP as well as blast, particle, ion and/or thermo resistance should do nicely.
Keep the Lancer. It should come in handy until you get to around Point Juno.
Keep the Lancer. It should come in handy until you get to around Point Juno.
[10:42] <Katami> TTECH: IT SEYS "ONCE YOU ENTAR A EYSTEM HAHAHAHAAHH~~~!~~~!<3<3<3
[10:42] <Katami> ~ROLLL 1D100 L0LL0LL0LL0LHAHHAHHAH!~!!~~:-):-):-)
[10:42] <Katami> ~ROLLL 1D100 L0LL0LL0LL0LHAHHAHHAH!~!!~~:-):-):-)
- Aury
- Fleet Admiral
- Posts: 5510
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
/nearly/ the rest of the game... basically, when x-carbide *octo,hexa,quadro* starts showing up, you want those since they make you ventari-immune.
(shpOrder gPlayership 'barrelRoll)
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- Xephyr
- Militia Captain
- Posts: 857
- Joined: Fri Dec 14, 2007 1:52 am
- Location: Orion Arm, Milky Way
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I always thought my weapon choices to make me Ventari-immune 

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- Aury
- Fleet Admiral
- Posts: 5510
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
Just in case... and they are good vs. ares too, if I recall, resisting ion
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