Questions about Prophet's "Tinker Master V2" Mod

Freeform discussion about anything related to modding Transcendence.
Post Reply
Yama
Militia Lieutenant
Militia Lieutenant
Posts: 114
Joined: Mon Feb 07, 2011 1:32 am
Location: in the apprenticeship program at a Tinker station....

Hi all,

If you have an answer to any of the following, please chime in. :)
  • Will it work with the latest version (1.04) of Transcendence?
  • Can it be used in the same game with ptbptb's "SmartTinkers" mod?
  • How many systems into a game should the "Tinker Workshop" stations start to appear?
"A good ship should not look like a plumber's nightmare."
- Atarlost
User avatar
Aury
Fleet Admiral
Fleet Admiral
Posts: 5510
Joined: Tue Feb 05, 2008 1:10 am
Location: At the VSS Shipyards in the frontier, designing new ships.

Moved to shipyards.

You can ask prophet, who will be on IRC in a few hours.
(shpOrder gPlayership 'barrelRoll)

<New tutorials, modding resources, and official extension stuff coming to this space soon!>
User avatar
Prophet
Militia Captain
Militia Captain
Posts: 826
Joined: Tue Nov 18, 2008 6:09 pm

Will it work with the latest version (1.04) of Transcendence?
It should, if not please let me know.
Can it be used in the same game with ptbptb's "SmartTinkers" mod?
Yes, tinker master is an all new station.
How many systems into a game should the "Tinker Workshop" stations start to appear?

Code: Select all

levelFrequency="vvvuc cuurv"
It's possible to find it anywhere, but probably not reliably until after St. Katharines.
Coming soon: The Syrtian War adventure mod!
A Turret defense genre mod exploring the worst era in Earth's history.
Can you defend the Earth from the Syrtian invaders?
Stay tuned for updates!
Yama
Militia Lieutenant
Militia Lieutenant
Posts: 114
Joined: Mon Feb 07, 2011 1:32 am
Location: in the apprenticeship program at a Tinker station....

Many thanks! :)

That's exactly what I needed to know.
"A good ship should not look like a plumber's nightmare."
- Atarlost
Post Reply