Sandbox topology help
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- Fleet Officer
- Posts: 1036
- Joined: Wed Feb 03, 2010 4:28 am
- Location: Researching how to make St. Kats star go supernova.
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I made a rough topology POC for multiple maps for Sandbox. The game is crashing each time i start it, and I can't figure out why. My paste is here: http://paste.neurohack.com/view/YFsuw/
Play in over 100 systems in a network. Play the 2011 Mod Of the Year
and the highest rated mod on Xelerus, The Network.
Play the July Mod of the Month, Fellow Pilgrims!
Play My other mods as well
(Drako Slyith)* I am a person
(Eliza chatbot)> Do you believe it is normal to be a person?
Do you know for sure if multiple SystemMap and SystemTopology tags are supported? My guess is that those are the problem.
If that is OK, then it may be getting into an infinite loop traversing the nodes of myMapSandbox because SE, B1, B2, and B3 are all marked as being the rootNode. My understanding is that each series of systems connected by stargates can only have one rootNode. Any other rootNodes must be connected programatically like Huaramarca is.
If that is OK, then it may be getting into an infinite loop traversing the nodes of myMapSandbox because SE, B1, B2, and B3 are all marked as being the rootNode. My understanding is that each series of systems connected by stargates can only have one rootNode. Any other rootNodes must be connected programatically like Huaramarca is.
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- Fleet Officer
- Posts: 1036
- Joined: Wed Feb 03, 2010 4:28 am
- Location: Researching how to make St. Kats star go supernova.
- Contact:
I actually got it working. I forgot a marker called "Start" in the starting system.
Play in over 100 systems in a network. Play the 2011 Mod Of the Year
and the highest rated mod on Xelerus, The Network.
Play the July Mod of the Month, Fellow Pilgrims!
Play My other mods as well
(Drako Slyith)* I am a person
(Eliza chatbot)> Do you believe it is normal to be a person?
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- Fleet Officer
- Posts: 1036
- Joined: Wed Feb 03, 2010 4:28 am
- Location: Researching how to make St. Kats star go supernova.
- Contact:
I've been busy the last few days. I've checked into IRC for a few minutes once or twice. I have the base poc for multiple maps on the workpage: http://code.google.com/p/transcendence- ... ogyPOC.xml
But I haven't gotten much done in the last few days. I'm hoping this week I can do more work on it.
But I haven't gotten much done in the last few days. I'm hoping this week I can do more work on it.
Play in over 100 systems in a network. Play the 2011 Mod Of the Year
and the highest rated mod on Xelerus, The Network.
Play the July Mod of the Month, Fellow Pilgrims!
Play My other mods as well
(Drako Slyith)* I am a person
(Eliza chatbot)> Do you believe it is normal to be a person?
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- Fleet Officer
- Posts: 1036
- Joined: Wed Feb 03, 2010 4:28 am
- Location: Researching how to make St. Kats star go supernova.
- Contact:
Yeah, I really just need to get back into modding. I was very busy this week and last week and didn't do much modding, so I need to really start working.
Play in over 100 systems in a network. Play the 2011 Mod Of the Year
and the highest rated mod on Xelerus, The Network.
Play the July Mod of the Month, Fellow Pilgrims!
Play My other mods as well
(Drako Slyith)* I am a person
(Eliza chatbot)> Do you believe it is normal to be a person?
- Ttech
- Fleet Admiral
- Posts: 2767
- Joined: Tue Nov 06, 2007 12:03 am
- Location: Traveling in the TARDIS
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Its all good, since your primarily the one who is doing the development take it at your pace.Drako Slyith wrote:Yeah, I really just need to get back into modding. I was very busy this week and last week and didn't do much modding, so I need to really start working.
