Multiple ship images
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- Fleet Officer
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I'm working on a mod to bring other pilgrims into the game, and everything is working except that all the pilgrims are the same image. I've tried image variants like in stations but it doesn't show any image. Tables don't work either. Does anyone have any ideas?
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- Militia Captain
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overlays 
make a tiny ship base and use overlays to change the image oncreate

make a tiny ship base and use overlays to change the image oncreate




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- alterecco
- Fleet Officer
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Or make a pilgrim base class and then make several different pilgrims, using different images. Those pilgrims should then inherit from the base. Search the vanilla source for the `inherit` keyword to see an example.
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- Fleet Officer
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my " pilgrims" are not as advanced: but for the primary ones the player interacts with I have .....3? might be 4 I did alot since then.
the rest are basically nomads scavenging wrecks.
Oh i remember: 5 ! 2 are still only half done I want them to be " special" like Diet Coke used to be
but as you go into 1.06 you will find that base codes are used more and DOES cause an error report in the log when you call a ship to do a dirty job but it's base says different ......CSC don't like to kill things for my ( uhhh, yes, that ) but it does it anyway.
( not a complaint , just something noticed, the ship still obeys orders )
the rest are basically nomads scavenging wrecks.
Oh i remember: 5 ! 2 are still only half done I want them to be " special" like Diet Coke used to be

but as you go into 1.06 you will find that base codes are used more and DOES cause an error report in the log when you call a ship to do a dirty job but it's base says different ......CSC don't like to kill things for my ( uhhh, yes, that ) but it does it anyway.
( not a complaint , just something noticed, the ship still obeys orders )
Flying Irresponsibly In Eridani......
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..