So FAR:
I have Earth Industries: makes some ships and sell EI made weapons, shields and some Ammo : I DO HAVE TO LOOK AT IT AGAIN;
EI also makes the tev9.....I have to make sure the player does not get that too easily, not that it will save them:)
Pacifica : makes ships : a few i gave it are not actually claimed so I just gave it to them or Corporate;
Corporate shipyard: makes ships that nobody actually claimed : the Cruiser , etc are too powerful to be simply running around the game from ship yards so they are not actually on any construction lists.
Outlaw, Pirate , Ares, Sung, Gaian...each has a few ships to build , some unclaimed, a few pirated ships ( mostly as guards or simply around the yards ) , and a few models were lumped in just to cut down on stations: such as the Heliotropes, they are in the Gaian yards.
Casino: not like I planned, I wanted a robbery scenario but it would be " the same" too much and Chase would let me have it over that
![Smile :)](./images/smilies/icon_smile.gif)
Sooooooooooo : the office is where you can get station missions;
Loading Dock is where you can sell stuff to the Casino:
Illegal Items: if you do not have a Black Market ID: you can sell to the Freighter pilots, just be careful of the Law. ;
the casino lets you play 100 credits at a time, if your lucky you get a cash card : if not you loose credits. it is not fancy , but being as the fancy casino stuff was done already, it is just an extra feature to the station. The original idea was for the casino to give a mission.......same thing , just not as I first thought it up to be.
: your chances ? can't say, but the House almost always wins in any casino.....and yes you CAN win, I sat here testing repeatedly.
Ever dock with a Nav Beacon and wonder why they could not be more useful? I know you have.
so in 2380 there are some becons with Emergency Refuel options,
there are some NavBeacons that are actually populated by attendants that work there........mmmmmm interesting.
Huari frontier Turrets: still in testing, but once they are working as I hope and you befriend the Huari you should be able to use them too.
Pilgrims: I got a few: a few actually have powers to "protect" them instead of shields but those are mostly designed to clear out wrecks for me, the player should not have to deal with them , they are not hostile.
some pilgrims are helpful to the player.....kind of.....they won't shoot the player, but the player has no control over them, they are not wingmen, they are Pilgrims.
Prisons: 2 : a Max, walled ; a work release, no walls , the pilgrims work off their fines.
Flying Irresponsibly In Eridani......
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..