Adaptive shields, anyone?

Freeform discussion about anything related to modding Transcendence.
Burzmali
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Here you go:

Download

I haven't debugged it yet, but this should give you an idea of how to set it up.[/url]
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evilbob
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yoink! *steals*
Burzmali
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Slow down a little big guy. Its a work in progress at this point. I still haven't added the a section to keep the enhancement after tuning, among other things.
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evilbob
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*shrugs* I'm still gonna look at it for useful code.
Burzmali
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That's fine, I just don't want to get blamed if you try to use it and it crashes your game moments before to wipe out the Iocyrm. :wink:
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goat not sheep
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:( It doesn't work on mine. Maybe you can attach the XML?
>.<
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FAD
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OK, now I see where you're going. Very good idea! Although I haven't tested the mod in game, the code looks like it should work once you get it all fine tuned.
I also like how you've balanced out the trade-off with the switchings. Excellent.
Dosgamer3
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I can't download it. It's like when I click to download it, it RUNS the xml instead of downloading it to disk. Which, of course, generates an error. (I'll try downloading it on another computer Monday or so.)
The universe is illogical. Get over it.

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evilbob
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try "right click > save target as".
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goat not sheep
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Don't you mean, save link as?
>.<
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FAD
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It's "Save Target As..." in my browser. Downloaded just fine for me.

It's a file that has been uploaded to a site and is available for DL. So the file is the target. Else, to "save link as" would prompt you to save the URL/HTML where the file is located.

@ Burzmali; Found typo's in the code.
Where </Exit> should be <Exit/> There's a few of them.
Yugi
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FAD wrote:@ Burzmali; Found typo's in the code.
Where </Exit> should be <Exit/> There's a few of them.
It should? :?
Burzmali
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FAD wrote:It's "Save Target As..." in my browser. Downloaded just fine for me.

It's a file that has been uploaded to a site and is available for DL. So the file is the target. Else, to "save link as" would prompt you to save the URL/HTML where the file is located.

@ Burzmali; Found typo's in the code.
Where </Exit> should be <Exit/> There's a few of them.
</Exit> is correct, it doesn't need another tag.
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FAD
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I tried running the mod and it errored, stating that the close tag did not match. So I changed all that stated: </Exit> to <Exit/> and that corrected the error.

Here's an excerpt of original game code taken from the Ringers.xml:

Code: Select all

<Action name="Undock" imageID="&rsItemListScreen;" imageIndex="0" cancel="1" key="U">
	<Exit/>
  </Action>
Note that the code uses the forward-slash after the word "Exit", not before it. I believe that tag is the only one that does this since it's a simple one function tag.
Burzmali
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Ah, my bad, typo.
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