How's this look?goat not sheep wrote:Gah...i had no image in my mind...yet. I just require a robot-like image/ship.

That's 128x128 size on the bottom.
That's totally awesome.dvlenk6 wrote:How's this look?
Thanks!george moromisato wrote:...That's totally awesome.
Not sure.OddBob wrote:...What's causing the smudgy black reflection(?) on the main body (next to the double barreled turret?)
Not to insult dvlenk6's work, which I do find very impressive, but the market for pre-rendered images isn't what it was in the late '90s. Now, if a mid-range rig can't render 8 of them at 30 fps, companies aren't interested. The magic comes from taking a beautiful model like dvlenk6's and compressing it without making it look like crap.Yugimotomanager wrote:By far one of the best i've seen you make - a true masterpiece! How come you work in the construction industry? You could probably make a bucketload of money every day with this quality of work 8)
Almost no interest in pre-rendered images any more. With the sophisticated modern renderers (and powerful CPUs) now available, there is much more interest in 'render ready' models to use in animations. It is common now for even small startup game and film producers to have the ability to render their own scenes, without relying on third party specialists to supply pre made images.Burzmali wrote:...the market for pre-rendered images isn't what it was in the late '90s...