Ship changing after Juan Carlos mission freezes game
Attempting to change ships after accepting the Juan Carlos mission still causes the game to freeze in 1.07a.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!
Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!
Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Line 964 in CommonwealthFleet.xml:
I removed that line and I could change ships without the game freezing.
Code: Select all
(objSetObjRefData gPlayerShip "MissionSource" gSource)
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!
Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!
Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Some more things:
The culprit is definitely the (objSetObjRefData gPlayerShip ...) function.
The supply delivery mission also calls objSetObjRefData for the playership, and if I get that mission (or Juan Carlos), I cannot change ships without locking up the game/computer.
I tried (objSetObjRefData gPlayerShip "MissionSource" Nil) before (plyChangeShips ...), but that does not work. In fact, doing so freezes the game when the ship change function gets called.
I would love to see a fix for this. In the meantime, I will need to overwrite and disable everything that calls (objSetObjRefData gPlayerShip ...) for the Playership Drones mod.
The culprit is definitely the (objSetObjRefData gPlayerShip ...) function.
The supply delivery mission also calls objSetObjRefData for the playership, and if I get that mission (or Juan Carlos), I cannot change ships without locking up the game/computer.
I tried (objSetObjRefData gPlayerShip "MissionSource" Nil) before (plyChangeShips ...), but that does not work. In fact, doing so freezes the game when the ship change function gets called.
I would love to see a fix for this. In the meantime, I will need to overwrite and disable everything that calls (objSetObjRefData gPlayerShip ...) for the Playership Drones mod.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!
Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!
Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Attempting to change ships after (objSetObjRefData gPlayerShip ...) is invoked still crashes or freezes the game in 1.08. Said function is invoked when the player accepts the Juan Carlos or supply delivery Fleet missions.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!
Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!
Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
-
- Developer
- Posts: 2997
- Joined: Thu Jul 24, 2003 9:53 pm
- Contact:
FYI: Finally fixed this in 1.08c. The clue about objSetObjRefData helped a lot.