Autons: More control/information options.

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WillyTheSquid
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Been playing with some mules and a few custom Autons from the Assembly Hangar mod. Several things come to mind.

One: if you have identical-looking Autons, there is no way to visually discern them unless they use different weapons and you are in a combat situation.

For mules, this is especially annoying. I keep having to dock/undock to check their cargo. Some alternatives:

1. Option to change the name of a mule Auton when docking with it.
2. Add a unique, random serial number to every mule Auton to distinguish them. This would be added automatically on its initial deployment.
3. Add differing color schemes (the little squares on its body come to mind).

Two: if you are using multiple types of Autons in combat, you have to keep selecting/deselecting them. It's also difficult to keep track of their damage status. Right now you need to select them with the Targeting Device individually, which is awkward as that also cycles through wrecks, allies, crates and friendly stations. Autons would be a great deal more user-friendly if their damage/shield status could be displayed somewhere in the HUD (for example, at the top middle part of the screen).
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WillyTheSquid
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Sweet. Thanks!
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“Normal people believe that if it ain't broke, don't fix it. (Modders) believe that if it ain't broke, it doesn't have enough features yet.” -Scott Adams

Resident mod-cobbler-together, freakspawn-fixer-upper & musical eclectro-ecumenologist.
If you love something, tweak it and twist it. Keep bending it until it breaks. Rip it apart, remix it, rebuild it. Kill your darlings and stitch them together again.

JOIN US ON IRC. IT KICKS ASS. JOIN THE HIVE MIND.
Place cursor on link. Click link. Never look back.
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