Identically named system nodes do not throw error
- Arisaya
- Fleet Admiral
- Posts: 5569
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
If I have a node named TSB_Cer and another named TSB_Cer, then they will conflict, and undefined results seem to happen during topology generation (namely a random connection getting inserted - of two tries, one got the wrong TSB_Cer, one got a completely different node - TSB_Twi - neither time though had it thrown an error)
(shpOrder gPlayership 'barrelRoll)
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