Yeah, same here.Sponge wrote:I got the no missions message, but was never asked to save the station, and was therefore not rewarded for saving it.
Speaking of the rewards, I think they should be better...
Agreed, they should attack regardless since they're considered to be enemies.arichallan wrote:When I'm close to a friendly station, enemies won't attack me (even though they shouldn't care about firing at a station unfriendly to them) and just fly around aimlessly while the station weapons or guarding ships finish them off. This may be a bug, or just something that could be improved. I'm not sure that this holds true for all friendly stations, so perhaps the rest of you can be on the look out for it. Also, do Teratons ever attack anyone who attacks their nests besides the player character?
That's right it looks silly, especially when it is being hit by a guard ship you'd expect it to fight back.arichallan wrote:When I'm close to a friendly station, enemies won't attack me (even though they shouldn't care about firing at a station unfriendly to them) and just fly around aimlessly while the station weapons or guarding ships finish them off.
Definitely a bug in 0.98 and 0.98a. This regressed when I added the screen to pick a starting ship.kaypy wrote:Another minor interface glitch:
In 98 (havent got 98a yet...) when you upgrade your reactor, the name on the energy heads up doesnt change, so it'll still say eg Wolfen Reactor when youve put in a Nova 100