[Note: No microsaur-based stuff. Memetic popularity aside, it is just a misc item right now]
[Note also: Yes, I know quite a few players don't use steam and thus do not care about achievements. If that's the case, this thread is probably not the place to hang out. That being said, some ideas here might work as conducts or A&R section additions in future]
Obvious ones/plot ones we probably don't need to go over
-Save/clear Charon
-Save Point Juno
-Save/kill Antarctica
-Complete SOTP I
-Permadeath SOTP I
-Various Milestones for Eternity Port, you get the idea
-Complete the Hauri plotline [Would work best as a hidden achievement for obvious reasons]
But that stuff's fairly boring checklist stuff. Where the fun lies is in the more unique achievements that are possible in the game. I've given them names, but that's more for my enjoyment than anything else:
"Event"/skill achievement ideas
Just a scratch: Survive a battle with one or more armor segments on 0hp, having killed the enemy that did that damage. (This would be really hard to track, but it does happen!)
Technical Pacifist: Complete Stars of the Pilgrim (Part I) without firing a weapon (alternatively, without killing anything yourself). Autons and wingmen don't count!
Oops!: Blow yourself up by getting too close to an exploding ship or station
Speedrun: I dunno what a good time for a speedrunning achievement would be, but I'm sure Xephyr does.
Anything for Science!: Donate your body to science at a teraton lab (....and learn why this isn't the best idea)
Indigestion: Get eaten by a fabricator
Strike!: Kill ten enemies with one missile
Hole in one: Disable an enemy ship with EMP or the CDM shard so that it falls into the gravity well of Sirius B (or other gravity wells)
They're in my eyes!: Have X Pteravores (Maybe 10?) on the ship at any given time, and don't die until they've all left (and the ship is free of all parasites)
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These are all just wild ideas, but it might be some good fun for us to think about what we'd like to see as achievements that could go into the game when support is added. Maybe if George likes some, he'll pick them out for implementation at one stage or another.
