NEW IDEA
THE FALLEN ROAD
The Ronins moved through a graveyard of ships, the courtesy of their latest battle with the Charon pirates. The Great Expansion had caused an even greater migration into the backwater systems, away from the warfronts. The pirates had seen this as an opportunity, and thus many battles were being fought daily with them.
And now, contact with many far-placed backwater systems was being lost. The Militia suspected the pirates to be the culprits. But how these had taken over entire systems remained a secret.
The Ronins had come back to the battlefield after two days. They wanted to salvage what they could, leave the rest. The times were difficult.
A pilot was watching his SRS constantly. He thought that he had seen a wreck move away from its predefined orbit through the corner of his eye. It could be a trap. But the wrecks seemed to be moving normally now, drifting and clashing and...accelerating?
Suddenly, many warnings began to be heard from the radio chatter. The wrecks were moving.
The pilot couldn't believe his own eyes. He could clearly see the atmospheric loss and large cracks on the wrecks. They shouldn't be moving.
An hour later, everything was calm again. The Pirate Wrecks were gone, replaced by 5 newly killed Ronins. The wrecks continued to drift for some hours, and then they too accelerated away.
NAME:- The Fallen Road
SUMMARY:
In the direction opposite to The Great Expansion, another set of Dimensional Rifts have appeared. But they don't lead to Neos Welt. They lead to Übeladon, another universe destroyed by a biomechanical nano virus. Now, these dimensional rifts have given a chance to this harbringer of chaos to cause havoc to another world. Together with The Great Expansion, this new infiltration, called The Apocalypse, is the second great disaser of the 25th century.
FEATURES:
1. Reanimated Wrecks!
Now, you will want to blast every wreck you make into space dust,
if you don't want to face it again!
2. Rise of the Fallen!
The Apocalypse enables every infected ship to spread the virus. But here's the catch -- only wrecks can be infected!
3. Extermination!
As only wrecks can be infected, The Apocalypse keeps searching for wrecks to infect. They attack anything they find during this period. The only way to end the infection is to kill every single one of them!
4. Mother Nodes!
The original infectors of the virus, the Mother Nodes are exotic ships from Übeladon. These keep mining...and multiplying! The only way to stop more infected ships from gating in is to destroy them!
5. New Equipment!
The Apocalypse also brings with them far more advanced technologies. Typical to them are Armor Piercing and WMD weapons, with Nano damage type.
Most of their armor is regenerative and photosensitive, but it doesn't allow shield generators or repair devices!
6. The Thermites!
The Thermites are the only race that resisted The Apocalypse, but they are long gone! Venture into the depths of Übeladon to find ancient artifacts that can help you on your quest to find
The Antivirus, a device than can destroy every infected ship around you, but it has some hidden dangers!
7. THE JUDGEMENT DAY IS DRAWING NEARER!
Even when you're busy in fighting the infected off, The Fallen Fleet is crawling forth from the dimensional gates, expanding their numbers, and planning all out conquer! Time is running out
STATUS: The Fallen Road is currently only in concept state. Its development will start only after The Great Expansion has been added to TransXtended.