It has device damage?JohnBWatson wrote:Lightning turret. It's probably the most broken weapon in the game, but it's definitely fun to use.TheLoneWolf wrote:Ion Flame Cannon?JohnBWatson wrote:Destroyed all of their weapons. Was going to get more, but the shipyard building them died.
Transcendence Picture thread
- TheLoneWolf
- Militia Captain
- Posts: 802
- Joined: Thu Nov 28, 2013 5:03 pm
- Location: Aboard the CSS Radiant
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- Militia Commander
- Posts: 451
- Joined: Sat Jul 25, 2015 11:41 pm
- Location: repairing armor
If a ship has compartments, and capital ships generally do, devices installed in those compartments become damaged if the compartments are damaged.
If you do damage to a ship and see smoke coming out of it, you've damaged a compartment.
If you do damage to a ship and see smoke coming out of it, you've damaged a compartment.
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- Anarchist
- Posts: 19
- Joined: Tue Feb 25, 2014 3:16 am
- Location: On the Shinsari city-ship Beacon of Hope, rediscovering the galaxy
A little screenie from my new mystery project.
Having some fun with 1.7 effects, combined with FS2-style beam weapons...
Also comes in AAA beam form!
Having some fun with 1.7 effects, combined with FS2-style beam weapons...
Also comes in AAA beam form!
"In this world, there exists a balance between those who are creators, and those who are users. [...] I vow to dedicate myself to the side of creation. The labour involved becomes joy when I know there are those who will enjoy my work to the fullest."
-Hermit Gunsmith, Cave Story
-Hermit Gunsmith, Cave Story
- TheLoneWolf
- Militia Captain
- Posts: 802
- Joined: Thu Nov 28, 2013 5:03 pm
- Location: Aboard the CSS Radiant
Those ships...ARE F@ING AWESOME!
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- Fleet Officer
- Posts: 1533
- Joined: Tue Mar 22, 2011 8:43 pm
- Location: Alaska
- Contact:
sorry about the image loss: new Moderator deleted my album : he is unemployed now.
Last edited by shanejfilomena on Sat Jun 03, 2017 7:42 pm, edited 1 time in total.
Flying Irresponsibly In Eridani......
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
- TheLoneWolf
- Militia Captain
- Posts: 802
- Joined: Thu Nov 28, 2013 5:03 pm
- Location: Aboard the CSS Radiant
The lone cometfall... Salute
- TheLoneWolf
- Militia Captain
- Posts: 802
- Joined: Thu Nov 28, 2013 5:03 pm
- Location: Aboard the CSS Radiant
Nill wrote:Oh and This weapon I made
How on earth..?
- TheLoneWolf
- Militia Captain
- Posts: 802
- Joined: Thu Nov 28, 2013 5:03 pm
- Location: Aboard the CSS Radiant
That looks like overly powerful compartment leak.Shrike wrote:Yup. 2.
[PART 2]
This is a reactor screenshot from Arkheias' Cabbage Corp mod. Excellent images IMO. No idea how they were done but the end result is top notch.
Maybe not as spectacular as 40 simultaneous shots destroying 40 gunships all at the same time but still really, really nice work.
Image changed from the Resources image at Arkheias' request. There's a couple of other colors in the resources pic, too.
Maybe not as spectacular as 40 simultaneous shots destroying 40 gunships all at the same time but still really, really nice work.
Image changed from the Resources image at Arkheias' request. There's a couple of other colors in the resources pic, too.
- Attachments
-
- cc reactor crop.JPG (62.25 KiB) Viewed 27579 times
Last edited by relanat on Fri Sep 02, 2016 3:10 am, edited 2 times in total.
Stupid code. Do what I want, not what I typed in!
I copied and pasted the lower half of the image over itself several times, shifting it down a few pixels each time. Then I manually corrected a few dozen pixels to make it all blend together well enough.
Also, please replace that picture with an actual in-game screenshot. Directly posting a graphics file from a mod is just incredibly lazy.
Also, please replace that picture with an actual in-game screenshot. Directly posting a graphics file from a mod is just incredibly lazy.
Cabbage Corp, the only mod with cabbages!
Please feel free to submit bug reports or issues related to the Cabbage Corp mod on the GitHub page, the forum thread, in a private message or even on the Xelerus page. Suggestions are fine too.
Please feel free to submit bug reports or issues related to the Cabbage Corp mod on the GitHub page, the forum thread, in a private message or even on the Xelerus page. Suggestions are fine too.
- Xephyr
- Militia Captain
- Posts: 857
- Joined: Fri Dec 14, 2007 1:52 am
- Location: Orion Arm, Milky Way
- Contact:
Rainbow beam!
This kind of effect might actually make sense for cheap, strong lasers where it might have poor coherence. Here's the code if anyone wants to use it:
This kind of effect might actually make sense for cheap, strong lasers where it might have poor coherence. Here's the code if anyone wants to use it:
Code: Select all
<Effect>
<Ray
style= "smooth"
shape= "tapered"
length= "300"
width= "100"
primaryColor= "#ff5959"
secondaryColor= "#f6b160"
hitEffect= "&efLaserHitDefault;"
/>
<Ray
style= "smooth"
shape= "tapered"
length= "280"
width= "80"
primaryColor= "#ff900c"
secondaryColor= "#fbd769"
hitEffect= "&efLaserHitDefault;"
/>
<Ray
style= "smooth"
shape= "tapered"
length= "260"
width= "60"
primaryColor= "#fff500"
secondaryColor= "#8ef170"
hitEffect= "&efLaserHitDefault;"
/>
<Ray
style= "smooth"
shape= "tapered"
length= "240"
width= "40"
primaryColor= "#3cff00"
secondaryColor= "#3cffaf"
hitEffect= "&efLaserHitDefault;"
/>
<Ray
style= "smooth"
shape= "tapered"
length= "220"
width= "20"
primaryColor= "#1762b0"
secondaryColor= "#ec88e4"
hitEffect= "&efLaserHitDefault;"
/>
<Ray
style= "smooth"
shape= "tapered"
length= "200"
width= "10"
primaryColor= "#ff00ea"
secondaryColor= "#f4e0ec"
hitEffect= "&efLaserHitDefault;"
/>
</Effect>
Project Renegade (Beta) : "The Poor Man's Corporate Command!"
Real programmers count from 0. And sometimes I do, too.
Real programmers count from 0. And sometimes I do, too.
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- Anarchist
- Posts: 22
- Joined: Sat Mar 13, 2010 9:58 pm
Those weapons kick ass Heliogenesis!
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- Militia Lieutenant
- Posts: 217
- Joined: Mon Feb 14, 2011 10:38 pm
- Location: Blowing up commonwealth
TheLoneWolf wrote:Nill wrote:Oh and This weapon I made
*Insert pics here
How on earth..?
Code: Select all
<ItemType UNID="&zciARCANEFLOWER;"
name= "Arcane Flower"
level= "12"
value= "4274000"
mass= "21000"
frequency= "veryrare"
attributes= "MajorItem; Military; Z.Corp"
description= "Nil"
charges= "3"
>
<Image imageID="&rsItems1;" imageX="96" imageY="0" imageWidth="96" imageHeight="96"/>
<Weapon
type= "missile"
deviceSlots= "1"
damage= "plasma:340; WMD7"
fireRate= "95"
missileSpeed= "56"
lifetime= "12"
hitPoints= "80"
powerUse= "5200"
passthrough= "100"
sound= "&snLaserCannon;"
vaporTrailLength= "55"
vaporTrailWidth= "300"
vaporTrailWidthInc= "31"
vaporTrailColor= "0x57, 0x38, 0x00"
>
<Configuration aimTolerance="5">
<Shot posAngle="0" posRadius="0" angle="120"/>
<Shot posAngle="0" posRadius="0" angle="240"/>
<Shot posAngle="0" posRadius="0" angle="360"/>
</Configuration>
<Effect>
<MoltenBolt
width= "48"
growth= "18"
primaryColor= "0xff, 0xed, 0xcd"
secondaryColor= "0xff, 0xb3, 0x27"
/>
</Effect>
<Fragment
count= "5"
type= "missile"
damage= "plasma:170; WMD6"
missileSpeed= "70"
lifetime= "7"
passthrough= "70"
sound= "&snRecoillessCannon;"
>
<Effect>
<MoltenBolt
width= "32"
growth= "12"
primaryColor= "0xff, 0xed, 0xcd"
secondaryColor= "0xff, 0xb3, 0x27"
/>
</Effect>
<Fragment
count= "8"
type= "missile"
damage= "plasma:95; WMD4"
missileSpeed= "70"
lifetime= "7"
passthrough= "50"
sound= "&snRecoillessCannon;"
>
<Effect>
<MoltenBolt
width= "16"
growth= "6"
primaryColor= "0xff, 0xed, 0xcd"
secondaryColor= "0xff, 0xb3, 0x27"
/>
</Effect>
<Fragment
count= "11"
type= "missile"
damage= "plasma:45; WMD1"
missileSpeed= "70"
lifetime= "7"
passthrough= "30"
sound= "&snRecoillessCannon;"
>
<Effect>
<MoltenBolt
width= "8"
growth= "3"
primaryColor= "0xff, 0xed, 0xcd"
secondaryColor= "0xff, 0xb3, 0x27"
/>
</Effect>
</Fragment>
</Fragment>
</Fragment>
</Weapon>
</ItemType>
<ItemType UNID="&vtARCANEFLOWEREX;"
name= "explosion Arcane flower Style"
virtual= "true"
>
<Weapon
type= "missile"
deviceSlots= "1"
damage= "plasma:340; WMD7"
fireRate= "95"
missileSpeed= "56"
lifetime= "12"
hitPoints= "80"
powerUse= "5200"
passthrough= "100"
sound= "&snLaserCannon;"
vaporTrailLength= "55"
vaporTrailWidth= "300"
vaporTrailWidthInc= "31"
vaporTrailColor= "0x57, 0x38, 0x00"
>
<Configuration aimTolerance="5">
<Shot posAngle="0" posRadius="0" angle="120"/>
<Shot posAngle="0" posRadius="0" angle="240"/>
<Shot posAngle="0" posRadius="0" angle="360"/>
</Configuration>
<Effect>
<MoltenBolt
width= "48"
growth= "18"
primaryColor= "0xff, 0xed, 0xcd"
secondaryColor= "0xff, 0xb3, 0x27"
/>
</Effect>
<Fragment
count= "5"
type= "missile"
damage= "plasma:170; WMD6"
missileSpeed= "70"
lifetime= "7"
passthrough= "70"
sound= "&snRecoillessCannon;"
>
<Effect>
<MoltenBolt
width= "32"
growth= "12"
primaryColor= "0xff, 0xed, 0xcd"
secondaryColor= "0xff, 0xb3, 0x27"
/>
</Effect>
<Fragment
count= "8"
type= "missile"
damage= "plasma:95; WMD4"
missileSpeed= "70"
lifetime= "7"
passthrough= "50"
sound= "&snRecoillessCannon;"
>
<Effect>
<MoltenBolt
width= "16"
growth= "6"
primaryColor= "0xff, 0xed, 0xcd"
secondaryColor= "0xff, 0xb3, 0x27"
/>
</Effect>
<Fragment
count= "11"
type= "missile"
damage= "plasma:45; WMD1"
missileSpeed= "70"
lifetime= "7"
passthrough= "30"
sound= "&snRecoillessCannon;"
>
<Effect>
<MoltenBolt
width= "8"
growth= "3"
primaryColor= "0xff, 0xed, 0xcd"
secondaryColor= "0xff, 0xb3, 0x27"
/>
</Effect>
</Fragment>
</Fragment>
</Fragment>
</Weapon>
</ItemType>
Other then that feel free to ask anything, hopefully I remember the answer.
I Hate This Game="Nill"
YAY NYAN CAT IS IN TRANS http://xelerus.de/index.php?s=mod&id=949
♫♫♫♫♫
♫ /l
(゚、 。 7
l、 ~ヽ
じしf_, )ノ
In IRC you'll hear great thing like this
[19:41] Azar_Wolf |oh derp, will have to leave in 10 minutes
[19:41] Ttech |NOQ!!!!!!!!!!!!!!!!!!11
[19:41] Ttech |eats Azar_Wolf
[19:41] Azar_Wolf |...
[19:41] Ttech |And spits out a ... uh...
[19:41] Ttech |I don't know
[19:41] Ttech |Its a blob
[19:42] Azar_Wolf |eww
[19:42] sdw195 |...
YAY NYAN CAT IS IN TRANS http://xelerus.de/index.php?s=mod&id=949
♫♫♫♫♫
♫ /l
(゚、 。 7
l、 ~ヽ
じしf_, )ノ
In IRC you'll hear great thing like this
[19:41] Azar_Wolf |oh derp, will have to leave in 10 minutes
[19:41] Ttech |NOQ!!!!!!!!!!!!!!!!!!11
[19:41] Ttech |eats Azar_Wolf
[19:41] Azar_Wolf |...
[19:41] Ttech |And spits out a ... uh...
[19:41] Ttech |I don't know
[19:41] Ttech |Its a blob
[19:42] Azar_Wolf |eww
[19:42] sdw195 |...
-
- Militia Lieutenant
- Posts: 217
- Joined: Mon Feb 14, 2011 10:38 pm
- Location: Blowing up commonwealth
I really, REALLY like these effects~Heliogenesis wrote:A little screenie from my new mystery project.
Having some fun with 1.7 effects, combined with FS2-style beam weapons...
http://i.imgur.com/MC5X0V7.gif
Also comes in AAA beam form!
http://i.imgur.com/jmOTzCM.gif
Good job. ^.^
I Hate This Game="Nill"
YAY NYAN CAT IS IN TRANS http://xelerus.de/index.php?s=mod&id=949
♫♫♫♫♫
♫ /l
(゚、 。 7
l、 ~ヽ
じしf_, )ノ
In IRC you'll hear great thing like this
[19:41] Azar_Wolf |oh derp, will have to leave in 10 minutes
[19:41] Ttech |NOQ!!!!!!!!!!!!!!!!!!11
[19:41] Ttech |eats Azar_Wolf
[19:41] Azar_Wolf |...
[19:41] Ttech |And spits out a ... uh...
[19:41] Ttech |I don't know
[19:41] Ttech |Its a blob
[19:42] Azar_Wolf |eww
[19:42] sdw195 |...
YAY NYAN CAT IS IN TRANS http://xelerus.de/index.php?s=mod&id=949
♫♫♫♫♫
♫ /l
(゚、 。 7
l、 ~ヽ
じしf_, )ノ
In IRC you'll hear great thing like this
[19:41] Azar_Wolf |oh derp, will have to leave in 10 minutes
[19:41] Ttech |NOQ!!!!!!!!!!!!!!!!!!11
[19:41] Ttech |eats Azar_Wolf
[19:41] Azar_Wolf |...
[19:41] Ttech |And spits out a ... uh...
[19:41] Ttech |I don't know
[19:41] Ttech |Its a blob
[19:42] Azar_Wolf |eww
[19:42] sdw195 |...
-
- Anarchist
- Posts: 19
- Joined: Tue Feb 25, 2014 3:16 am
- Location: On the Shinsari city-ship Beacon of Hope, rediscovering the galaxy
New hud for my mystery project. cookie goes to whoever gets the reference with the big ship names
Weapons demo:
Note, each of the guns installed on the ship are individual items - the alternate/dual/quad firing is not achieved using a single item a la the Hanzo/Shuriken/dual laser cannon, but through each of the selected guns firing on their own.
Weapons demo:
Note, each of the guns installed on the ship are individual items - the alternate/dual/quad firing is not achieved using a single item a la the Hanzo/Shuriken/dual laser cannon, but through each of the selected guns firing on their own.
"In this world, there exists a balance between those who are creators, and those who are users. [...] I vow to dedicate myself to the side of creation. The labour involved becomes joy when I know there are those who will enjoy my work to the fullest."
-Hermit Gunsmith, Cave Story
-Hermit Gunsmith, Cave Story