I think a timer could be implemented. I was recently taking a look through the Point Juno code, and we could use the same timing feature that makes the Ares Fleet attack after a cartain amount of time, except now it changes you back.
Edit: I'm pretty sure you could put the code into a dockscreen somehow.
New mod - allows you to switch sovereigns
- Ttech
- Fleet Admiral
- Posts: 2767
- Joined: Tue Nov 06, 2007 12:03 am
- Location: Traveling in the TARDIS
- Contact:
WASN'T THIS already done?e_____e wrote:I think a timer could be implemented. I was recently taking a look through the Point Juno code, and we could use the same timing feature that makes the Ares Fleet attack after a cartain amount of time, except now it changes you back.
Edit: I'm pretty sure you could put the code into a dockscreen somehow.
All those ROM's are level 7 and have the "uncommon" tag to them which means that they won't become available until you enter level 7 systems. The "uncommon" tag means that they won't be very easy to find.Xephyr wrote:So I downloaded the mod, but I can't find the ROMs anywhere!
Where are they?
I think the mod is interesting and it gave me the idea of sovy-switching enemy ships, so I made a mod to do just that. Got it set up so they'll become my wingmen when converted. My current game I have a massive variety of ex-enemy wingmen at my disposal

You should aee all of them in a formation 3 tiers wide.
Kinda puts the fun into having spawners.
- Charon Mass of Goo
- Militia Lieutenant
- Posts: 245
- Joined: Wed Jan 02, 2008 12:26 am
- Location: Creating Inappropriate "Signature Dialouge" since yestermorrow!
- Contact:
Is it on Xelerus, or are you just using it for yourself? I'd like to try it out.FAD wrote:All those ROM's are level 7 and have the "uncommon" tag to them which means that they won't become available until you enter level 7 systems. The "uncommon" tag means that they won't be very easy to find.Xephyr wrote:So I downloaded the mod, but I can't find the ROMs anywhere!
Where are they?
I think the mod is interesting and it gave me the idea of sovy-switching enemy ships, so I made a mod to do just that. Got it set up so they'll become my wingmen when converted. My current game I have a massive variety of ex-enemy wingmen at my disposal![]()
You should aee all of them in a formation 3 tiers wide.
Kinda puts the fun into having spawners.
Charon Fizz-Soda! It's Red! It tastes like Awesomness! AND PIRATES MADE IT! Better than Eridani Mineral Water too!

