<Weapon
type= "beam"
damage= "ion:5d6+3"
fireRate= "12"
lifetime= "60"
passthrough= "70"
powerUse= "100"
beamType= "heavyblaster"
primaryColor= "0xcc, 0x00, 0x00"
secondaryColor= "0xff, 0x00, 0x00"
sound= "&snLaserCannon;"
>
</Weapon>
dissappearing shots
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- Miner
- Posts: 44
- Joined: Mon Jul 21, 2008 1:21 pm
when i turned my test weapon on the east or west direction the shots didnt appear code:
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Give my zombie something to eat brains are preferred
http://aerohawk12.myminicity.com Make my city grow my fellow comrades
Give my zombie something to eat brains are preferred
http://aerohawk12.myminicity.com Make my city grow my fellow comrades
- Aury
- Fleet Admiral
- Posts: 5528
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
it's a wierd bug that certain thing projectile images (especially molten bolt or heavy blaster) won't appear as you get closer and closer to 90 or 270 degress (0 degrees is north)
(shpOrder gPlayership 'barrelRoll)
<New tutorials, modding resources, and official extension stuff coming to this space soon!>
<New tutorials, modding resources, and official extension stuff coming to this space soon!>
-
- Miner
- Posts: 44
- Joined: Mon Jul 21, 2008 1:21 pm
george should fix this its a major bug
http://kevan.org/brain.cgi?aerohawk12!count
Give my zombie something to eat brains are preferred
http://aerohawk12.myminicity.com Make my city grow my fellow comrades
Give my zombie something to eat brains are preferred
http://aerohawk12.myminicity.com Make my city grow my fellow comrades
-
- Miner
- Posts: 44
- Joined: Mon Jul 21, 2008 1:21 pm
but it makes targeting difficult and awkward 
lol i always mess up which section to put my topics in

lol i always mess up which section to put my topics in

http://kevan.org/brain.cgi?aerohawk12!count
Give my zombie something to eat brains are preferred
http://aerohawk12.myminicity.com Make my city grow my fellow comrades
Give my zombie something to eat brains are preferred
http://aerohawk12.myminicity.com Make my city grow my fellow comrades
I'm surprised that no one pointed out the code lacks "intensity" definition
(see the code for the TeV9 blaster).
If I recall correctly, "heavyblaster" with intensity less than 3 makes it sometimes disappear, like you've seen.
(see the code for the TeV9 blaster).
If I recall correctly, "heavyblaster" with intensity less than 3 makes it sometimes disappear, like you've seen.
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- Miner
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http://kevan.org/brain.cgi?aerohawk12!count
Give my zombie something to eat brains are preferred
http://aerohawk12.myminicity.com Make my city grow my fellow comrades
Give my zombie something to eat brains are preferred
http://aerohawk12.myminicity.com Make my city grow my fellow comrades