With those new encounter things where OTHER ships are experiencing the things the player has experienced ever since .7 and before... and it makes it feel all so much more... immersive. I tried doing this earlier in TX2, but never made it anything like you've managed to do with this.

Interestingly enough, with the other ships removing and looting wrecks, I doubt there will be any balance issues of note stemming from this, which is a problem I had back in TX2 (huge numbers of wrecks the player could loot). I haven't found it to be unbalanced at all...
It really is quite fun to encounter a random freighter chased by a viking (And then save it, though of course there's no reward for that yet.. (perhaps if you save freighters from pirates, it boosts your reputation so you can get off the hook if you get called a pirate?)) or a skirmish between illegal miners and anarchists, or a giant free-for-all of smugglers, freighters, anarchists and pirates... It's a lively universe indeed. Thanks George.
